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Do all sound decoding in *one* background thread, instead of one thread per decoder.

This commit is contained in:
fgenesis 2012-05-25 17:38:59 +02:00
parent 6ffb668668
commit f953f2b5ab
4 changed files with 333 additions and 73 deletions

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@ -382,6 +382,7 @@ SET(BBGE_SRCS
${BBGEDIR}/Joystick.cpp
${BBGEDIR}/LensFlare.cpp
${BBGEDIR}/Math.cpp
${BBGEDIR}/MT.cpp
${BBGEDIR}/ParticleEffect.cpp
${BBGEDIR}/ParticleManager.cpp
${BBGEDIR}/Particles.cpp