mirror of
https://github.com/AquariaOSE/Aquaria.git
synced 2025-01-14 12:16:41 +00:00
Animation editor enhancement: Move/rotate bones across all keyframes
This commit is contained in:
parent
9eb5b9828a
commit
f9ce5c0172
1 changed files with 50 additions and 7 deletions
|
@ -1057,6 +1057,9 @@ void AnimationEditor::applyTranslation()
|
||||||
{
|
{
|
||||||
if (editingBone)
|
if (editingBone)
|
||||||
{
|
{
|
||||||
|
if (!core->getShiftState())
|
||||||
|
{
|
||||||
|
// one bone mode
|
||||||
BoneKeyframe *b = editSprite->getCurrentAnimation()->getKeyframe(currentKey)->getBoneKeyframe(editingBone->boneIdx);
|
BoneKeyframe *b = editSprite->getCurrentAnimation()->getKeyframe(currentKey)->getBoneKeyframe(editingBone->boneIdx);
|
||||||
if (b)
|
if (b)
|
||||||
{
|
{
|
||||||
|
@ -1064,6 +1067,26 @@ void AnimationEditor::applyTranslation()
|
||||||
b->y = editingBone->position.y;
|
b->y = editingBone->position.y;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
BoneKeyframe *bcur = editSprite->getCurrentAnimation()->getKeyframe(currentKey)->getBoneKeyframe(editingBone->boneIdx);
|
||||||
|
if (bcur)
|
||||||
|
{
|
||||||
|
int xdiff = editingBone->position.x - bcur->x;
|
||||||
|
int ydiff = editingBone->position.y - bcur->y;
|
||||||
|
// all bones mode
|
||||||
|
for (int i = 0; i < editSprite->getCurrentAnimation()->getNumKeyframes(); ++i)
|
||||||
|
{
|
||||||
|
BoneKeyframe *b = editSprite->getCurrentAnimation()->getKeyframe(i)->getBoneKeyframe(editingBone->boneIdx);
|
||||||
|
if (b)
|
||||||
|
{
|
||||||
|
b->x += xdiff;
|
||||||
|
b->y += ydiff;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void AnimationEditor::applyRotation()
|
void AnimationEditor::applyRotation()
|
||||||
|
@ -1149,12 +1172,32 @@ void AnimationEditor::rmbu()
|
||||||
{
|
{
|
||||||
if (editingBone)
|
if (editingBone)
|
||||||
{
|
{
|
||||||
|
if (!core->getShiftState())
|
||||||
|
{
|
||||||
|
// one bone mode
|
||||||
BoneKeyframe *b = editSprite->getCurrentAnimation()->getKeyframe(currentKey)->getBoneKeyframe(editingBone->boneIdx);
|
BoneKeyframe *b = editSprite->getCurrentAnimation()->getKeyframe(currentKey)->getBoneKeyframe(editingBone->boneIdx);
|
||||||
if (b)
|
if (b)
|
||||||
{
|
{
|
||||||
b->rot = int(editingBone->rotation.z);
|
b->rot = int(editingBone->rotation.z);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
BoneKeyframe *bcur = editSprite->getCurrentAnimation()->getKeyframe(currentKey)->getBoneKeyframe(editingBone->boneIdx);
|
||||||
|
if (bcur)
|
||||||
|
{
|
||||||
|
int rotdiff = editingBone->rotation.z - bcur->rot;
|
||||||
|
for (int i = 0; i < editSprite->getCurrentAnimation()->getNumKeyframes(); ++i)
|
||||||
|
{
|
||||||
|
BoneKeyframe *b = editSprite->getCurrentAnimation()->getKeyframe(i)->getBoneKeyframe(editingBone->boneIdx);
|
||||||
|
if (b)
|
||||||
|
{
|
||||||
|
b->rot += rotdiff;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue