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added partial VFS support - enough to read static data from any source

This commit is contained in:
fgenesis 2011-09-15 18:33:13 +02:00
commit fa3e9e7329
56 changed files with 4021 additions and 606 deletions

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@ -18,10 +18,8 @@ You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "Core.h"
#include "Shader.h"
#ifdef BBGE_BUILD_WINDOWS
#include <sys/stat.h>
#endif
#ifdef BBGE_BUILD_SHADERS
// GL_ARB_shader_objects
@ -88,40 +86,16 @@ void Shader::setValue(float x, float y, float z, float w)
unsigned char *readShaderFile( const char *fileName )
{
debugLog("readShaderFile()");
#ifdef BBGE_BUILD_WINDOWS
FILE *file = fopen( fileName, "r" );
if( file == NULL )
{
errorLog("Cannot open shader file!");
return 0;
}
ttvfs::VFSFile *vf = core->vfs.GetFile(fileName);
if(!vf)
return NULL;
struct _stat fileStats;
if( _stat( fileName, &fileStats ) != 0 )
{
errorLog("Cannot get file stats for shader file!");
return 0;
}
unsigned char *buffer = new unsigned char[fileStats.st_size];
int bytes = fread( buffer, 1, fileStats.st_size, file );
buffer[bytes] = 0;
fclose( file );
debugLog("End readShaderFile()");
return buffer;
#else
debugLog("End readShaderFile()");
return 0;
#endif
vf->getBuf();
unsigned char *buf = new unsigned char[vf->size() + 1];
memcpy(buf, vf->getBuf(), vf->size() + 1);
core->addVFSFileForDrop(vf);
return buf;
}
void Shader::reload()