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This should fix some problems on Linux/OSX, which uses absolute paths for mods. Thx Daxar.
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1 changed files with 5 additions and 2 deletions
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@ -675,8 +675,11 @@ static void safePath(lua_State *L, const std::string& path)
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{
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{
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if(path[0] == '/')
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if(path[0] == '/')
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{
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{
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lua_pushliteral(L, "Absolute paths are not allowed");
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if(!(dsq->mod.isActive() && path.substr(0, dsq->mod.getBaseModPath().length()) == dsq->mod.getBaseModPath())
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lua_error(L);
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{
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lua_pushliteral(L, "Absolute paths are not allowed");
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lua_error(L);
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}
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}
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}
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if(path.find("../") != std::string::npos)
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if(path.find("../") != std::string::npos)
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{
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{
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