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New action: ACTION_PLACE_AVATAR. Add Lua functions:

- entity_getBoneLockData()
- entity_getWeight()
This commit is contained in:
fgenesis 2013-09-04 16:09:58 +02:00
parent a91a22f463
commit fdae0fe9a4
3 changed files with 29 additions and 2 deletions

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@ -2338,6 +2338,7 @@ void SceneEditor::removeEntity()
void SceneEditor::placeAvatar()
{
dsq->game->avatar->position = dsq->getGameCursorPosition();
dsq->game->action(ACTION_PLACE_AVATAR, 0);
}
void SceneEditor::scaleElementUp()