/////////////////////////////////////////////////////////////////////////////////////////////////// // OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) /////////////////////////////////////////////////////////////////////////////////////////////////// // Created : 2005-12-24 // Updated : 2008-10-07 // Licence : This source is under MIT License // File : glm/gtx/unsigned_int.hpp /////////////////////////////////////////////////////////////////////////////////////////////////// // Dependency: // - GLM core // - GLM_GTX_integer /////////////////////////////////////////////////////////////////////////////////////////////////// #ifndef glm_gtx_unsigned_int #define glm_gtx_unsigned_int // Dependency: #include "../glm.hpp" #include "../gtx/integer.hpp" #if(defined(GLM_MESSAGES) && !defined(glm_ext)) # pragma message("GLM: GLM_GTX_unsigned_int extension included") #endif namespace glm{ namespace gtx{ namespace unsigned_int ///< GLM_GTX_unsigned_int extension: Add support for unsigned integer for core functions { using namespace gtx::integer; /// \addtogroup gtx_unsigned_int /// @{ //! 32bit signed integer. //! From GLM_GTX_unsigned_int extension. typedef signed int sint; //! Returns x raised to the y power. //! From GLM_GTX_unsigned_int extension. uint pow(uint x, uint y); //! Returns the positive square root of x. //! From GLM_GTX_unsigned_int extension. uint sqrt(uint x); //! Modulus. Returns x - y * floor(x / y) for each component in x using the floating point value y. //! From GLM_GTX_unsigned_int extension. uint mod(uint x, uint y); /// @} }//namespace unsigned_int }//namespace gtx }//namespace glm #include "unsigned_int.inl" namespace glm{using namespace gtx::unsigned_int;} #endif//glm_gtx_unsigned_int