/* Copyright (C) 2007, 2010 - Bit-Blot This file is part of Aquaria. Aquaria is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "Precacher.h" #include "Quad.h" #include "Core.h" #include "ttvfs_stdio.h" Precacher::Precacher() { } Precacher::~Precacher() { } void Precacher::setBaseDir(const std::string& dir) { basedir = dir; } void Precacher::clear() { texkeep.clear(); } void Precacher::_Callback(const std::string &file, void *param) { Precacher *p = (Precacher*)param; p->_precacheTex(file); } // precacheTex // caches one texture // also support simple wildcard to cache multiple textures // e.g. naija/*.png void Precacher::_precacheTex(const std::string &tex) { assert(!basedir.empty()); if (tex.empty()) return; if (tex.find('*')!=std::string::npos) { size_t loc = tex.find('*'); std::string path = tex.substr(0, loc); std::string type = tex.substr(loc+1, tex.size()); path = basedir + path; forEachFile(path, type, _Callback, this); } else { std::string t = tex; if (tex.find(basedir) != std::string::npos) { t = tex.substr(basedir.size(), tex.size()); } todo.push_back(t); } } static void texLoadProgressCallback(size_t done, void *ud) { Precacher::ProgressCallback cb = (Precacher::ProgressCallback)(ud); cb(); } void Precacher::doCache(ProgressCallback progress) { if(!todo.empty()) { std::ostringstream os; os << "Precacher: Batch-loading " << todo.size() << " textures..."; debugLog(os.str()); std::vector tmp(todo.size()); core->texmgr.loadBatch(&tmp[0], &todo[0], todo.size(), TextureMgr::KEEP, progress ? texLoadProgressCallback : NULL, progress); todo.clear(); texkeep.reserve(texkeep.size() + tmp.size()); for(size_t i = 0; i < tmp.size(); ++i) texkeep.push_back(tmp[i]); } debugLog("Precacher: done"); } void Precacher::precacheList(const std::string &list, ProgressCallback progress) { assert(todo.empty()); InStream in(list.c_str()); std::string t; while (std::getline(in, t)) { while (!t.empty()) { if(t.back() == '\r' || t.back() == '\n') // linux doesn't like CRLF, make sure to trim that off t.pop_back(); else break; } if(!t.empty()) _precacheTex(t); } in.close(); doCache(progress); } void Precacher::precacheTex(const std::string& tex, ProgressCallback progress) { _precacheTex(tex); doCache(progress); }