-- Copyright (C) 2007, 2010 - Bit-Blot -- -- This file is part of Aquaria. -- -- Aquaria is free software; you can redistribute it and/or -- modify it under the terms of the GNU General Public License -- as published by the Free Software Foundation; either version 2 -- of the License, or (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. -- -- See the GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program; if not, write to the Free Software -- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. if not v then v = {} end if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end -- KRILL EGG v.growTimer = 0 v.scaling = false function init(me) setupBasicEntity( me, "Krill/KrillEggs", -- texture 3, -- health 2, -- manaballamount 2, -- exp 10, -- money 32, -- collideRadius (for hitting entities + spells) STATE_IDLE, -- initState 64, -- sprite width 64, -- sprite height 1, -- particle "explosion" type, 0 = none 0, -- 0/1 hit other entities off/on (uses collideRadius) 2000, -- updateCull -1: disabled, default: 4000 -1 ) entity_setAllDamageTargets(me, false) entity_setDamageTarget(me, DT_AVATAR_BITE, true) v.growTimer = 6 + math.random(3) end function update(me, dt) if not v.scaling and not entity_isNearObstruction(me, 1) then entity_addVel(me, 0, 98*dt) entity_updateCurrents(me, dt) entity_updateMovement(me, dt) else entity_rotateToSurfaceNormal(me) if entity_isState(me, STATE_IDLE) then v.growTimer = v.growTimer - dt if v.growTimer < 2 and not v.scaling then v.scaling = true --entity_setInternalOffset(me, 0, 0.5, 0.1, -1) entity_scale(me, 1.2, 1, 0.2, -1, 1) entity_alpha(me, 0.01, 1) local ent = createEntity("Krill", "", entity_getPosition(me)) entity_rotate(ent, entity_getRotation(me)) entity_setState(ent, STATE_GROW) end if v.growTimer < 0 then entity_delete(me) v.growTimer = 999 end end end if not v.scaling then entity_handleShotCollisions(me) end end function enterState(me) end function hitSurface(me) end function damage(me, attacker, bone, damageType, dmg) if damageType == DT_AVATAR_BITE then entity_changeHealth(me, -100) end return true end function exitState(me) end