-- Copyright (C) 2007, 2010 - Bit-Blot -- -- This file is part of Aquaria. -- -- Aquaria is free software; you can redistribute it and/or -- modify it under the terms of the GNU General Public License -- as published by the Free Software Foundation; either version 2 -- of the License, or (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. -- -- See the GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program; if not, write to the Free Software -- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. if not v then v = {} end if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end function init() setElementLayerVisible(7, false) --fadeIn(1) --watch(1) if isFlag(FLAG_ENDING, ENDING_NAIJACAVE) then overrideZoom(1) local n = getNaija() local l = getLi() entity_setPosition(l, 0, 0) local li = createEntity("lipuppet", "", 0,0) entity_msg(li, "end") local lunode = getNode("baby") local luc = createEntity("lucien-baby", "", node_x(lunode), node_y(lunode)) local last = getCostume() setCostume("end") local nd1 = getNode("end_naija") local nd2 = getNode("end_li") entity_setPosition(n, node_x(nd1), node_y(nd1)) entity_animate(n, "sitback", LOOP_INF) entity_setPosition(li, node_x(nd2), node_y(nd2)) watch(0.5) fadeIn(1) fade2(0, 1, 0, 0, 0) watch(1) watch(1.5) voice("naija_endingpart1a") watch(1.5) entity_animate(n, "getUpFromSitBack") watch(3) -- setup 2: husband fade2(1, 1, 1, 1, 1) watch(1) local node = getNode("end_naija2") entity_setPosition(n, node_x(node), node_y(node)) entity_flipToEntity(n, li) entity_idle(n) watch(0.5) fade2(0, 1, 1, 1, 1) watch(1) -- fadein watch(0.5) setNaijaHeadTexture("smile") watch(0.2) entity_msg(li, "smile") watch(1) -- setup 3: hanging out with baby fade2(1, 1, 1, 1, 1) watch(1) entity_msg(li, "normal") entity_idle(n) node = getNode("end_naija3") entity_setPosition(n, node_x(node), node_y(node)) node = getNode("end_li3") entity_setPosition(li, node_x(node), node_y(node)) entity_flipToEntity(li, n) entity_flipToEntity(n, li) entity_animate(li, "sit", -1) entity_animate(n, "sitback", -1) setNaijaHeadTexture("") cam_toNode(getNode("end_cam3")) watch(0.5) overrideZoom(1.2, 10) fade2(0, 1, 1, 1, 1) watch(1) watch(0.5) entity_msg(li, "surprise") watch(1.5) entity_msg(li, "normal") watch(0.5) setNaijaHeadTexture("smile") watch(0.5) entity_msg(li, "smile") watch(0.5) -- setup 4: looking out doorway fade2(1, 1, 1, 1, 1) watch(1) setNaijaHeadTexture("") entity_idle(n) node = getNode("end_naija4") entity_setPosition(n, node_x(node), node_y(node)) entity_fh(n) cam_toEntity(n) watch(0.5) fade2(0, 1, 1, 1, 1) watch(1) setCameraLerpDelay(8) overrideZoom(0.7, 20) cam_toNode(getNode("end_cam4")) watchForVoice() fade2(1, 0.5, 1, 1, 1) watch(0.5) --[[ entity_setPosition(n, node_x(node), node_y(node), 6, 0, 0, 1) entity_animate(n, "swim", -1) entity_rotate(n, 0, 8, 0, 0, 1) while entity_isInterpolating(n) do watch(FRAME_TIME) end entity_animate("idle", watch(2) ]]-- setFlag(FLAG_ENDING, ENDING_MAINAREA) loadMap("MainArea") --jumpState("Credits") --loadMap("NaijaCave") --[[ fade2(0, 0.5, 1, 1, 1) watch(0.5) setCameraLerpDelay(0) cam_toEntity(n) entity_idle(n) ]]-- end end