/* * PNG loader library for OpenGL v1.45 (10/07/00) * by Ben Wyatt ben@wyatt100.freeserve.co.uk * Using LibPNG 1.0.2 and ZLib 1.1.3 * * This software is provided 'as-is', without any express or implied warranty. * In no event will the author be held liable for any damages arising from the * use of this software. * * Permission is hereby granted to use, copy, modify, and distribute this * source code, or portions hereof, for any purpose, without fee, subject to * the following restrictions: * * 1. The origin of this source code must not be misrepresented. You must not * claim that you wrote the original software. If you use this software in * a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered versions must be plainly marked as such and must not be * misrepresented as being the original source. * 3. This notice must not be removed or altered from any source distribution. */ #ifdef _WIN32 /* Stupid Windows needs to include windows.h before gl.h */ #undef FAR #include #endif #include "../glpng.h" #include "gl.h" #include #include #include /* Used to decide if GL/gl.h supports the paletted extension */ #ifdef GL_COLOR_INDEX1_EXT #define SUPPORTS_PALETTE_EXT #endif static unsigned char DefaultAlphaCallback(unsigned char red, unsigned char green, unsigned char blue) { return 255; } static unsigned char StencilRed = 0, StencilGreen = 0, StencilBlue = 0; static unsigned char (*AlphaCallback)(unsigned char red, unsigned char green, unsigned char blue) = DefaultAlphaCallback; static int StandardOrientation = 0; #ifdef SUPPORTS_PALETTE_EXT #ifdef _WIN32 static PFNGLCOLORTABLEEXTPROC glColorTableEXT = NULL; #endif #endif static int PalettedTextures = -1; static GLint MaxTextureSize = 0; /* screenGamma = displayGamma/viewingGamma * displayGamma = CRT has gamma of ~2.2 * viewingGamma depends on platform. PC is 1.0, Mac is 1.45, SGI defaults * to 1.7, but this can be checked and changed w/ /usr/sbin/gamma command. * If the environment variable VIEWING_GAMMA is set, adjust gamma per this value. */ #ifdef _MAC static double screenGamma = 2.2 / 1.45; #elif SGI static double screenGamma = 2.2 / 1.7; #else /* PC/default */ static double screenGamma = 2.2 / 1.0; #endif static char gammaExplicit = 0; /*if */ static void checkForGammaEnv() { double viewingGamma; char *gammaEnv = getenv("VIEWING_GAMMA"); if(gammaEnv && !gammaExplicit) { sscanf(gammaEnv, "%lf", &viewingGamma); screenGamma = 2.2/viewingGamma; } } /* Returns a safe texture size to use (ie a power of 2), based on the current texture size "i" */ static int SafeSize(int i) { int p; if (i > MaxTextureSize) return MaxTextureSize; for (p = 0; p < 24; p++) if (i <= (1< 1 && height > 1) { if (filter) for (y = 0; y < height; y += 2) { for (x = 0; x < width; x += 2) { for (c = 0; c < components; c++) { *d++ = (GET(0)+GET(components)+GET(line)+GET(line+components)) / 4; data++; } data += components; } data += line; } else for (y = 0; y < height; y += 2) { for (x = 0; x < width; x += 2) { for (c = 0; c < components; c++) { *d++ = GET(0); data++; } data += components; } data += line; } } else if (width > 1 && height == 1) { if (filter) for (y = 0; y < height; y += 1) { for (x = 0; x < width; x += 2) { for (c = 0; c < components; c++) { *d++ = (GET(0)+GET(components)) / 2; data++; } data += components; } } else for (y = 0; y < height; y += 1) { for (x = 0; x < width; x += 2) { for (c = 0; c < components; c++) { *d++ = GET(0); data++; } data += components; } } } else if (width == 1 && height > 1) { if (filter) for (y = 0; y < height; y += 2) { for (x = 0; x < width; x += 1) { for (c = 0; c < components; c++) { *d++ = (GET(0)+GET(line)) / 2; data++; } } data += line; } else for (y = 0; y < height; y += 2) { for (x = 0; x < width; x += 1) { for (c = 0; c < components; c++) { *d++ = GET(0); data++; } } data += line; } } else { return 0; } return 1; } #undef GET /* Replacement for gluBuild2DMipmaps so GLU isn't needed */ static void Build2DMipmaps(GLint components, GLint width, GLint height, GLenum format, const unsigned char *data, int filter) { int level = 0; unsigned char *d = (unsigned char *) malloc((width/2)*(height/2)*components+4); const unsigned char *last = data; glTexImage2D(GL_TEXTURE_2D, level, components, width, height, 0, format, GL_UNSIGNED_BYTE, data); level++; while (HalfSize(components, width, height, last, d, filter)) { if (width > 1) width /= 2; if (height > 1) height /= 2; glTexImage2D(GL_TEXTURE_2D, level, components, width, height, 0, format, GL_UNSIGNED_BYTE, d); level++; last = d; } free(d); } int APIENTRY pngLoadRaw(const char *filename, pngRawInfo *pinfo) { int result; FILE *fp = fopen(filename, "rb"); if (fp == NULL) return 0; result = pngLoadRawF(fp, pinfo); if (fclose(fp) != 0) { if (result) { free(pinfo->Data); free(pinfo->Palette); } return 0; } return result; } int APIENTRY pngLoadRawF(FILE *fp, pngRawInfo *pinfo) { unsigned char header[8]; png_structp png; png_infop info; png_infop endinfo; png_bytep data; png_bytep *row_p; double fileGamma; png_uint_32 width, height; int depth, color; png_uint_32 i; if (pinfo == NULL) return 0; if (fread(header, 1, 8, fp) != 8) return 0; if (!png_check_sig(header, 8)) return 0; png = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL); info = png_create_info_struct(png); endinfo = png_create_info_struct(png); // DH: added following lines if (setjmp(png_jmpbuf(png))) { png_destroy_read_struct(&png, &info, &endinfo); return 0; } // ~DH png_init_io(png, fp); png_set_sig_bytes(png, 8); png_read_info(png, info); png_get_IHDR(png, info, &width, &height, &depth, &color, NULL, NULL, NULL); pinfo->Width = width; pinfo->Height = height; pinfo->Depth = depth; /*--GAMMA--*/ checkForGammaEnv(); if (png_get_gAMA(png, info, &fileGamma)) png_set_gamma(png, screenGamma, fileGamma); else png_set_gamma(png, screenGamma, 1.0/2.2); png_read_update_info(png, info); data = (png_bytep) malloc(png_get_rowbytes(png, info)*height); row_p = (png_bytep *) malloc(sizeof(png_bytep)*height); for (i = 0; i < height; i++) { if (StandardOrientation) row_p[height - 1 - i] = &data[png_get_rowbytes(png, info)*i]; else row_p[i] = &data[png_get_rowbytes(png, info)*i]; } png_read_image(png, row_p); free(row_p); if (color == PNG_COLOR_TYPE_PALETTE) { int cols; png_get_PLTE(png, info, (png_colorp *) &pinfo->Palette, &cols); } else { pinfo->Palette = NULL; } if (color&PNG_COLOR_MASK_ALPHA) { if (color&PNG_COLOR_MASK_PALETTE || color == PNG_COLOR_TYPE_GRAY_ALPHA) pinfo->Components = 2; else pinfo->Components = 4; pinfo->Alpha = 8; } else { if (color&PNG_COLOR_MASK_PALETTE || color == PNG_COLOR_TYPE_GRAY) pinfo->Components = 1; else pinfo->Components = 3; pinfo->Alpha = 0; } pinfo->Data = data; png_read_end(png, endinfo); png_destroy_read_struct(&png, &info, &endinfo); return 1; } int APIENTRY pngLoad(const char *filename, int mipmap, int trans, pngInfo *pinfo) { int result; FILE *fp = fopen(filename, "rb"); if (fp == NULL) return 0; result = pngLoadF(fp, mipmap, trans, pinfo); if (fclose(fp) != 0) return 0; return result; } int APIENTRY pngLoadF(FILE *fp, int mipmap, int trans, pngInfo *pinfo) { GLint pack, unpack; unsigned char header[8]; png_structp png; png_infop info; png_infop endinfo; png_bytep data, data2; png_bytep *row_p; double fileGamma; png_uint_32 width, height, rw, rh; int depth, color; png_uint_32 i; if (fread(header, 1, 8, fp) != 8) return 0; if (!png_check_sig(header, 8)) return 0; png = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL); info = png_create_info_struct(png); endinfo = png_create_info_struct(png); // DH: added following lines if (setjmp(png_jmpbuf(png))) { png_destroy_read_struct(&png, &info, &endinfo); return 0; } // ~DH png_init_io(png, fp); png_set_sig_bytes(png, 8); png_read_info(png, info); png_get_IHDR(png, info, &width, &height, &depth, &color, NULL, NULL, NULL); if (pinfo != NULL) { pinfo->Width = width; pinfo->Height = height; pinfo->Depth = depth; } if (MaxTextureSize == 0) glGetIntegerv(GL_MAX_TEXTURE_SIZE, &MaxTextureSize); #ifdef SUPPORTS_PALETTE_EXT #ifdef _WIN32 if (PalettedTextures == -1) PalettedTextures = ExtSupported("GL_EXT_paletted_texture") && (strstr((const char *) glGetString(GL_VERSION), "1.1.0 3Dfx Beta") == NULL); if (PalettedTextures) { if (glColorTableEXT == NULL) { glColorTableEXT = (PFNGLCOLORTABLEEXTPROC) wglGetProcAddress("glColorTableEXT"); if (glColorTableEXT == NULL) PalettedTextures = 0; } } #endif #endif if (PalettedTextures == -1) PalettedTextures = 0; if (color == PNG_COLOR_TYPE_GRAY || color == PNG_COLOR_TYPE_GRAY_ALPHA) png_set_gray_to_rgb(png); if (color&PNG_COLOR_MASK_ALPHA && trans != PNG_ALPHA) { png_set_strip_alpha(png); color &= ~PNG_COLOR_MASK_ALPHA; } if (!(PalettedTextures && mipmap >= 0 && trans == PNG_SOLID)) if (color == PNG_COLOR_TYPE_PALETTE) png_set_expand(png); /*--GAMMA--*/ checkForGammaEnv(); if (png_get_gAMA(png, info, &fileGamma)) png_set_gamma(png, screenGamma, fileGamma); else png_set_gamma(png, screenGamma, 1.0/2.2); png_read_update_info(png, info); data = (png_bytep) malloc(png_get_rowbytes(png, info)*height); row_p = (png_bytep *) malloc(sizeof(png_bytep)*height); for (i = 0; i < height; i++) { if (StandardOrientation) row_p[height - 1 - i] = &data[png_get_rowbytes(png, info)*i]; else row_p[i] = &data[png_get_rowbytes(png, info)*i]; } png_read_image(png, row_p); free(row_p); rw = SafeSize(width), rh = SafeSize(height); if (rw != width || rh != height) { const int channels = png_get_rowbytes(png, info)/width; data2 = (png_bytep) malloc(rw*rh*channels); /* Doesn't work on certain sizes */ /* if (gluScaleImage(glformat, width, height, GL_UNSIGNED_BYTE, data, rw, rh, GL_UNSIGNED_BYTE, data2) != 0) return 0; */ Resize(channels, data, width, height, data2, rw, rh); width = rw, height = rh; free(data); data = data2; } { /* OpenGL stuff */ glGetIntegerv(GL_PACK_ALIGNMENT, &pack); glGetIntegerv(GL_UNPACK_ALIGNMENT, &unpack); glPixelStorei(GL_PACK_ALIGNMENT, 1); glPixelStorei(GL_UNPACK_ALIGNMENT, 1); #ifdef SUPPORTS_PALETTE_EXT if (PalettedTextures && mipmap >= 0 && trans == PNG_SOLID && color == PNG_COLOR_TYPE_PALETTE) { png_colorp pal; int cols; GLint intf; if (pinfo != NULL) pinfo->Alpha = 0; png_get_PLTE(png, info, &pal, &cols); switch (cols) { case 1<<1: intf = GL_COLOR_INDEX1_EXT; break; case 1<<2: intf = GL_COLOR_INDEX2_EXT; break; case 1<<4: intf = GL_COLOR_INDEX4_EXT; break; case 1<<8: intf = GL_COLOR_INDEX8_EXT; break; case 1<<12: intf = GL_COLOR_INDEX12_EXT; break; case 1<<16: intf = GL_COLOR_INDEX16_EXT; break; default: /*printf("Warning: Colour depth %i not recognised\n", cols);*/ return 0; } glColorTableEXT(GL_TEXTURE_2D, GL_RGB8, cols, GL_RGB, GL_UNSIGNED_BYTE, pal); glTexImage2D(GL_TEXTURE_2D, mipmap, intf, width, height, 0, GL_COLOR_INDEX, GL_UNSIGNED_BYTE, data); } else #endif if (trans == PNG_SOLID || trans == PNG_ALPHA || trans == PNG_LUMINANCEALPHA || color == PNG_COLOR_TYPE_RGB_ALPHA || color == PNG_COLOR_TYPE_GRAY_ALPHA) { GLenum glformat; GLint glcomponent; switch (color) { case PNG_COLOR_TYPE_GRAY: case PNG_COLOR_TYPE_RGB: case PNG_COLOR_TYPE_PALETTE: glformat = GL_RGB; glcomponent = 3; if (pinfo != NULL) pinfo->Alpha = 0; break; case PNG_COLOR_TYPE_GRAY_ALPHA: case PNG_COLOR_TYPE_RGB_ALPHA: glformat = GL_RGBA; glcomponent = 4; if (pinfo != NULL) pinfo->Alpha = 8; break; default: /*puts("glformat not set");*/ return 0; } if (trans == PNG_LUMINANCEALPHA) glformat = GL_LUMINANCE_ALPHA; if (mipmap == PNG_BUILDMIPMAPS) Build2DMipmaps(glcomponent, width, height, glformat, data, 1); else if (mipmap == PNG_SIMPLEMIPMAPS) Build2DMipmaps(glcomponent, width, height, glformat, data, 0); else glTexImage2D(GL_TEXTURE_2D, mipmap, glcomponent, width, height, 0, glformat, GL_UNSIGNED_BYTE, data); } else { png_bytep p, endp, q; int r, g, b, a; p = data, endp = p+width*height*3; q = data2 = (png_bytep) malloc(sizeof(png_byte)*width*height*4); if (pinfo != NULL) pinfo->Alpha = 8; #define FORSTART \ do { \ r = *p++; /*red */ \ g = *p++; /*green*/ \ b = *p++; /*blue */ \ *q++ = r; \ *q++ = g; \ *q++ = b; #define FOREND \ q++; \ } while (p != endp); #define ALPHA *q switch (trans) { case PNG_CALLBACKT: FORSTART ALPHA = AlphaCallback((unsigned char) r, (unsigned char) g, (unsigned char) b); FOREND break; case PNG_STENCIL: FORSTART if (r == StencilRed && g == StencilGreen && b == StencilBlue) ALPHA = 0; else ALPHA = 255; FOREND break; case PNG_BLEND1: FORSTART a = r+g+b; if (a > 255) ALPHA = 255; else ALPHA = a; FOREND break; case PNG_BLEND2: FORSTART a = r+g+b; if (a > 255*2) ALPHA = 255; else ALPHA = a/2; FOREND break; case PNG_BLEND3: FORSTART ALPHA = (r+g+b)/3; FOREND break; case PNG_BLEND4: FORSTART a = r*r+g*g+b*b; if (a > 255) ALPHA = 255; else ALPHA = a; FOREND break; case PNG_BLEND5: FORSTART a = r*r+g*g+b*b; if (a > 255*2) ALPHA = 255; else ALPHA = a/2; FOREND break; case PNG_BLEND6: FORSTART a = r*r+g*g+b*b; if (a > 255*3) ALPHA = 255; else ALPHA = a/3; FOREND break; case PNG_BLEND7: FORSTART a = r*r+g*g+b*b; if (a > 255*255) ALPHA = 255; else ALPHA = (int) sqrt(a); FOREND break; } #undef FORSTART #undef FOREND #undef ALPHA if (mipmap == PNG_BUILDMIPMAPS) Build2DMipmaps(4, width, height, GL_RGBA, data2, 1); else if (mipmap == PNG_SIMPLEMIPMAPS) Build2DMipmaps(4, width, height, GL_RGBA, data2, 0); else glTexImage2D(GL_TEXTURE_2D, mipmap, 4, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, data2); free(data2); } glPixelStorei(GL_PACK_ALIGNMENT, pack); glPixelStorei(GL_UNPACK_ALIGNMENT, unpack); } /* OpenGL end */ png_read_end(png, endinfo); png_destroy_read_struct(&png, &info, &endinfo); free(data); return 1; } static unsigned int SetParams(int wrapst, int magfilter, int minfilter) { GLuint id; glGenTextures(1, &id); glBindTexture(GL_TEXTURE_2D, id); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, wrapst); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, wrapst); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, magfilter); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, minfilter); return id; } unsigned int APIENTRY pngBind(const char *filename, int mipmap, int trans, pngInfo *info, int wrapst, int minfilter, int magfilter) { unsigned int id = SetParams(wrapst, magfilter, minfilter); if (id != 0 && pngLoad(filename, mipmap, trans, info)) return id; return 0; } unsigned int APIENTRY pngBindF(FILE *file, int mipmap, int trans, pngInfo *info, int wrapst, int minfilter, int magfilter) { unsigned int id = SetParams(wrapst, magfilter, minfilter); if (id != 0 && pngLoadF(file, mipmap, trans, info)) return id; return 0; } unsigned int APIENTRY pngBindMem(const char *mem, int size, int mipmap, int trans, pngInfo *info, int wrapst, int minfilter, int magfilter) { unsigned int id = SetParams(wrapst, magfilter, minfilter); if (id != 0 && pngLoadMem(mem, size, mipmap, trans, info)) return id; return 0; } void APIENTRY pngSetStencil(unsigned char red, unsigned char green, unsigned char blue) { StencilRed = red, StencilGreen = green, StencilBlue = blue; } void APIENTRY pngSetAlphaCallback(unsigned char (*callback)(unsigned char red, unsigned char green, unsigned char blue)) { if (callback == NULL) AlphaCallback = DefaultAlphaCallback; else AlphaCallback = callback; } void APIENTRY pngSetViewingGamma(double viewingGamma) { if(viewingGamma > 0) { gammaExplicit = 1; screenGamma = 2.2/viewingGamma; } else { gammaExplicit = 0; screenGamma = 2.2; } } void APIENTRY pngSetStandardOrientation(int standardorientation) { StandardOrientation = standardorientation; } // -- added memory read functions -- /*pointer to a new input function that takes as its arguments a pointer to a png_struct, a pointer to a location where input data can be stored, and a 32-bit unsigned int that is the number of bytes to be read. To exit and output any fatal error messages the new write function should call png_error(png_ptr, "Error msg"). */ typedef struct glpng_memread_struct { png_bytep mem; png_size_t rpos; } glpng_memread; void glpng_read_mem(png_structp png, png_bytep dst, png_size_t size) { glpng_memread *mr = (glpng_memread*)png_get_io_ptr(png); memcpy(dst, mr->mem + mr->rpos, size); mr->rpos += size; } int APIENTRY pngLoadMem(const char *mem, int size, int mipmap, int trans, pngInfo *pinfo) { GLint pack, unpack; unsigned char header[8]; png_structp png; png_infop info; png_infop endinfo; png_bytep data, data2; png_bytep *row_p; double fileGamma; png_uint_32 width, height, rw, rh; int depth, color; png_uint_32 i; glpng_memread memread; if(size < 8) return 0; // error memcpy(header, mem, 8); if (!png_check_sig(header, 8)) return 0; png = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL); info = png_create_info_struct(png); endinfo = png_create_info_struct(png); // DH: added following lines if (setjmp(png_jmpbuf(png))) { png_destroy_read_struct(&png, &info, &endinfo); return 0; } // ~DH memread.rpos = 0; memread.mem = ((png_bytep)mem) + 8; png_set_read_fn(png, &memread, glpng_read_mem); png_set_sig_bytes(png, 8); png_read_info(png, info); png_get_IHDR(png, info, &width, &height, &depth, &color, NULL, NULL, NULL); if (pinfo != NULL) { pinfo->Width = width; pinfo->Height = height; pinfo->Depth = depth; } if (MaxTextureSize == 0) glGetIntegerv(GL_MAX_TEXTURE_SIZE, &MaxTextureSize); #ifdef SUPPORTS_PALETTE_EXT #ifdef _WIN32 if (PalettedTextures == -1) PalettedTextures = ExtSupported("GL_EXT_paletted_texture") && (strstr((const char *) glGetString(GL_VERSION), "1.1.0 3Dfx Beta") == NULL); if (PalettedTextures) { if (glColorTableEXT == NULL) { glColorTableEXT = (PFNGLCOLORTABLEEXTPROC) wglGetProcAddress("glColorTableEXT"); if (glColorTableEXT == NULL) PalettedTextures = 0; } } #endif #endif if (PalettedTextures == -1) PalettedTextures = 0; if (color == PNG_COLOR_TYPE_GRAY || color == PNG_COLOR_TYPE_GRAY_ALPHA) png_set_gray_to_rgb(png); if (color&PNG_COLOR_MASK_ALPHA && trans != PNG_ALPHA) { png_set_strip_alpha(png); color &= ~PNG_COLOR_MASK_ALPHA; } if (!(PalettedTextures && mipmap >= 0 && trans == PNG_SOLID)) if (color == PNG_COLOR_TYPE_PALETTE) png_set_expand(png); /*--GAMMA--*/ checkForGammaEnv(); if (png_get_gAMA(png, info, &fileGamma)) png_set_gamma(png, screenGamma, fileGamma); else png_set_gamma(png, screenGamma, 1.0/2.2); png_read_update_info(png, info); data = (png_bytep) malloc(png_get_rowbytes(png, info)*height); row_p = (png_bytep *) malloc(sizeof(png_bytep)*height); for (i = 0; i < height; i++) { if (StandardOrientation) row_p[height - 1 - i] = &data[png_get_rowbytes(png, info)*i]; else row_p[i] = &data[png_get_rowbytes(png, info)*i]; } png_read_image(png, row_p); free(row_p); rw = SafeSize(width), rh = SafeSize(height); if (rw != width || rh != height) { const int channels = png_get_rowbytes(png, info)/width; data2 = (png_bytep) malloc(rw*rh*channels); /* Doesn't work on certain sizes */ /* if (gluScaleImage(glformat, width, height, GL_UNSIGNED_BYTE, data, rw, rh, GL_UNSIGNED_BYTE, data2) != 0) return 0; */ Resize(channels, data, width, height, data2, rw, rh); width = rw, height = rh; free(data); data = data2; } { /* OpenGL stuff */ glGetIntegerv(GL_PACK_ALIGNMENT, &pack); glGetIntegerv(GL_UNPACK_ALIGNMENT, &unpack); glPixelStorei(GL_PACK_ALIGNMENT, 1); glPixelStorei(GL_UNPACK_ALIGNMENT, 1); #ifdef SUPPORTS_PALETTE_EXT if (PalettedTextures && mipmap >= 0 && trans == PNG_SOLID && color == PNG_COLOR_TYPE_PALETTE) { png_colorp pal; int cols; GLint intf; if (pinfo != NULL) pinfo->Alpha = 0; png_get_PLTE(png, info, &pal, &cols); switch (cols) { case 1<<1: intf = GL_COLOR_INDEX1_EXT; break; case 1<<2: intf = GL_COLOR_INDEX2_EXT; break; case 1<<4: intf = GL_COLOR_INDEX4_EXT; break; case 1<<8: intf = GL_COLOR_INDEX8_EXT; break; case 1<<12: intf = GL_COLOR_INDEX12_EXT; break; case 1<<16: intf = GL_COLOR_INDEX16_EXT; break; default: /*printf("Warning: Colour depth %i not recognised\n", cols);*/ return 0; } glColorTableEXT(GL_TEXTURE_2D, GL_RGB8, cols, GL_RGB, GL_UNSIGNED_BYTE, pal); glTexImage2D(GL_TEXTURE_2D, mipmap, intf, width, height, 0, GL_COLOR_INDEX, GL_UNSIGNED_BYTE, data); } else #endif if (trans == PNG_SOLID || trans == PNG_ALPHA || trans == PNG_LUMINANCEALPHA || color == PNG_COLOR_TYPE_RGB_ALPHA || color == PNG_COLOR_TYPE_GRAY_ALPHA) { GLenum glformat; GLint glcomponent; switch (color) { case PNG_COLOR_TYPE_GRAY: case PNG_COLOR_TYPE_RGB: case PNG_COLOR_TYPE_PALETTE: glformat = GL_RGB; glcomponent = 3; if (pinfo != NULL) pinfo->Alpha = 0; break; case PNG_COLOR_TYPE_GRAY_ALPHA: case PNG_COLOR_TYPE_RGB_ALPHA: glformat = GL_RGBA; glcomponent = 4; if (pinfo != NULL) pinfo->Alpha = 8; break; default: /*puts("glformat not set");*/ return 0; } if (trans == PNG_LUMINANCEALPHA) glformat = GL_LUMINANCE_ALPHA; if (mipmap == PNG_BUILDMIPMAPS) Build2DMipmaps(glcomponent, width, height, glformat, data, 1); else if (mipmap == PNG_SIMPLEMIPMAPS) Build2DMipmaps(glcomponent, width, height, glformat, data, 0); else glTexImage2D(GL_TEXTURE_2D, mipmap, glcomponent, width, height, 0, glformat, GL_UNSIGNED_BYTE, data); } else { png_bytep p, endp, q; int r, g, b, a; p = data, endp = p+width*height*3; q = data2 = (png_bytep) malloc(sizeof(png_byte)*width*height*4); if (pinfo != NULL) pinfo->Alpha = 8; #define FORSTART \ do { \ r = *p++; /*red */ \ g = *p++; /*green*/ \ b = *p++; /*blue */ \ *q++ = r; \ *q++ = g; \ *q++ = b; #define FOREND \ q++; \ } while (p != endp); #define ALPHA *q switch (trans) { case PNG_CALLBACKT: FORSTART ALPHA = AlphaCallback((unsigned char) r, (unsigned char) g, (unsigned char) b); FOREND break; case PNG_STENCIL: FORSTART if (r == StencilRed && g == StencilGreen && b == StencilBlue) ALPHA = 0; else ALPHA = 255; FOREND break; case PNG_BLEND1: FORSTART a = r+g+b; if (a > 255) ALPHA = 255; else ALPHA = a; FOREND break; case PNG_BLEND2: FORSTART a = r+g+b; if (a > 255*2) ALPHA = 255; else ALPHA = a/2; FOREND break; case PNG_BLEND3: FORSTART ALPHA = (r+g+b)/3; FOREND break; case PNG_BLEND4: FORSTART a = r*r+g*g+b*b; if (a > 255) ALPHA = 255; else ALPHA = a; FOREND break; case PNG_BLEND5: FORSTART a = r*r+g*g+b*b; if (a > 255*2) ALPHA = 255; else ALPHA = a/2; FOREND break; case PNG_BLEND6: FORSTART a = r*r+g*g+b*b; if (a > 255*3) ALPHA = 255; else ALPHA = a/3; FOREND break; case PNG_BLEND7: FORSTART a = r*r+g*g+b*b; if (a > 255*255) ALPHA = 255; else ALPHA = (int) sqrt(a); FOREND break; } #undef FORSTART #undef FOREND #undef ALPHA if (mipmap == PNG_BUILDMIPMAPS) Build2DMipmaps(4, width, height, GL_RGBA, data2, 1); else if (mipmap == PNG_SIMPLEMIPMAPS) Build2DMipmaps(4, width, height, GL_RGBA, data2, 0); else glTexImage2D(GL_TEXTURE_2D, mipmap, 4, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, data2); free(data2); } glPixelStorei(GL_PACK_ALIGNMENT, pack); glPixelStorei(GL_UNPACK_ALIGNMENT, unpack); } /* OpenGL end */ png_read_end(png, endinfo); png_destroy_read_struct(&png, &info, &endinfo); free(data); return 1; }