-- Copyright (C) 2007, 2010 - Bit-Blot -- -- This file is part of Aquaria. -- -- Aquaria is free software; you can redistribute it and/or -- modify it under the terms of the GNU General Public License -- as published by the Free Software Foundation; either version 2 -- of the License, or (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. -- -- See the GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program; if not, write to the Free Software -- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. if not v then v = {} end if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end v.running = false v.t = 12 function init(me) --node_setCursorActivation(me, true) loadSound("kathunk") end function activate(me) if v.running then return end playSfx("kathunk") v.running = true local lvl = node_y(me) if (getWaterLevel() ~= lvl) then setFlag(FLAG_SUNTEMPLE_WATERLEVEL, 1) setWaterLevel(lvl, v.t) else local node = getNode("SUNTEMPLE_GEAR3") setWaterLevel(node_y(node), v.t) setFlag(FLAG_SUNTEMPLE_WATERLEVEL, 2) end v.running = false end function update(me, dt) end