/////////////////////////////////////////////////////////////////////////////////////////////////// // OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) /////////////////////////////////////////////////////////////////////////////////////////////////// // Created : 2009-05-07 // Updated : 2009-05-07 // Licence : This source is under MIT License // File : glm/gtx/simd_vec4.hpp /////////////////////////////////////////////////////////////////////////////////////////////////// // Dependency: // - GLM core // - intrinsic /////////////////////////////////////////////////////////////////////////////////////////////////// #ifndef glm_gtx_simd_mat4 #define glm_gtx_simd_mat4 // Dependency: #include "../glm.hpp" #if(GLM_ARCH & GLM_ARCH_SSE2) # include "../core/intrinsic_matrix.hpp" # include "../gtx/simd_vec4.hpp" #else # error "GLM: GLM_GTX_simd_mat4 requires compiler support of SSE2 through intrinsics" #endif #if(defined(GLM_MESSAGES) && !defined(glm_ext)) # pragma message("GLM: GLM_GTX_simd_mat4 extension included") #endif namespace glm{ namespace detail { /// 4x4 Matrix implemented using SIMD SEE intrinsics. /// \ingroup gtx_simd_mat4 GLM_ALIGNED_STRUCT(16) fmat4x4SIMD { enum ctor{null}; typedef float value_type; typedef fvec4SIMD col_type; typedef fvec4SIMD row_type; typedef std::size_t size_type; static size_type value_size(); static size_type col_size(); static size_type row_size(); static bool is_matrix(); fvec4SIMD Data[4]; ////////////////////////////////////// // Constructors fmat4x4SIMD(); explicit fmat4x4SIMD(float const & s); explicit fmat4x4SIMD( float const & x0, float const & y0, float const & z0, float const & w0, float const & x1, float const & y1, float const & z1, float const & w1, float const & x2, float const & y2, float const & z2, float const & w2, float const & x3, float const & y3, float const & z3, float const & w3); explicit fmat4x4SIMD( fvec4SIMD const & v0, fvec4SIMD const & v1, fvec4SIMD const & v2, fvec4SIMD const & v3); explicit fmat4x4SIMD( tmat4x4 const & m); // Conversions //template //explicit tmat4x4(tmat4x4 const & m); //explicit tmat4x4(tmat2x2 const & x); //explicit tmat4x4(tmat3x3 const & x); //explicit tmat4x4(tmat2x3 const & x); //explicit tmat4x4(tmat3x2 const & x); //explicit tmat4x4(tmat2x4 const & x); //explicit tmat4x4(tmat4x2 const & x); //explicit tmat4x4(tmat3x4 const & x); //explicit tmat4x4(tmat4x3 const & x); // Accesses fvec4SIMD & operator[](size_type i); fvec4SIMD const & operator[](size_type i) const; // Unary updatable operators fmat4x4SIMD & operator= (fmat4x4SIMD const & m); fmat4x4SIMD & operator+= (float const & s); fmat4x4SIMD & operator+= (fmat4x4SIMD const & m); fmat4x4SIMD & operator-= (float const & s); fmat4x4SIMD & operator-= (fmat4x4SIMD const & m); fmat4x4SIMD & operator*= (float const & s); fmat4x4SIMD & operator*= (fmat4x4SIMD const & m); fmat4x4SIMD & operator/= (float const & s); fmat4x4SIMD & operator/= (fmat4x4SIMD const & m); fmat4x4SIMD & operator++ (); fmat4x4SIMD & operator-- (); }; // Binary operators fmat4x4SIMD operator+ (fmat4x4SIMD const & m, float const & s); fmat4x4SIMD operator+ (float const & s, fmat4x4SIMD const & m); fmat4x4SIMD operator+ (fmat4x4SIMD const & m1, fmat4x4SIMD const & m2); fmat4x4SIMD operator- (fmat4x4SIMD const & m, float const & s); fmat4x4SIMD operator- (float const & s, fmat4x4SIMD const & m); fmat4x4SIMD operator- (fmat4x4SIMD const & m1, fmat4x4SIMD const & m2); fmat4x4SIMD operator* (fmat4x4SIMD const & m, float const & s); fmat4x4SIMD operator* (float const & s, fmat4x4SIMD const & m); fvec4SIMD operator* (fmat4x4SIMD const & m, fvec4SIMD const & v); fvec4SIMD operator* (fvec4SIMD const & v, fmat4x4SIMD const & m); fmat4x4SIMD operator* (fmat4x4SIMD const & m1, fmat4x4SIMD const & m2); fmat4x4SIMD operator/ (fmat4x4SIMD const & m, float const & s); fmat4x4SIMD operator/ (float const & s, fmat4x4SIMD const & m); fvec4SIMD operator/ (fmat4x4SIMD const & m, fvec4SIMD const & v); fvec4SIMD operator/ (fvec4SIMD const & v, fmat4x4SIMD const & m); fmat4x4SIMD operator/ (fmat4x4SIMD const & m1, fmat4x4SIMD const & m2); // Unary constant operators fmat4x4SIMD const operator- (fmat4x4SIMD const & m); fmat4x4SIMD const operator-- (fmat4x4SIMD const & m, int); fmat4x4SIMD const operator++ (fmat4x4SIMD const & m, int); }//namespace detail namespace gtx{ namespace simd_mat4 ///< GLM_GTX_simd_mat4 extension: SIMD implementation of mat4 type. { typedef detail::fmat4x4SIMD simdMat4; /// \addtogroup gtx_simd_mat4 ///@{ //! Convert a simdMat4 to a mat4. //! (From GLM_GTX_simd_mat4 extension) detail::tmat4x4 mat4_cast( detail::fmat4x4SIMD const & x); //! Multiply matrix x by matrix y component-wise, i.e., //! result[i][j] is the scalar product of x[i][j] and y[i][j]. //! (From GLM_GTX_simd_mat4 extension). detail::fmat4x4SIMD matrixCompMult( detail::fmat4x4SIMD const & x, detail::fmat4x4SIMD const & y); //! Treats the first parameter c as a column vector //! and the second parameter r as a row vector //! and does a linear algebraic matrix multiply c * r. //! (From GLM_GTX_simd_mat4 extension). detail::fmat4x4SIMD outerProduct( detail::fvec4SIMD const & c, detail::fvec4SIMD const & r); //! Returns the transposed matrix of x //! (From GLM_GTX_simd_mat4 extension). detail::fmat4x4SIMD transpose( detail::fmat4x4SIMD const & x); //! Return the determinant of a mat4 matrix. //! (From GLM_GTX_simd_mat4 extension). float determinant( detail::fmat4x4SIMD const & m); //! Return the inverse of a mat4 matrix. //! (From GLM_GTX_simd_mat4 extension). detail::fmat4x4SIMD inverse( detail::fmat4x4SIMD const & m); /// @} }// namespace simd_mat4 }// namespace gtx }// namespace glm #include "simd_mat4.inl" namespace glm{using namespace gtx::simd_mat4;} #endif//glm_gtx_simd_mat4