/* Copyright (C) 2007, 2010 - Bit-Blot This file is part of Aquaria. Aquaria is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "Core.h" typedef std::map InputCodeMap; InputCodeMap inputCodeMap; void initInputCodeMap() { inputCodeMap["0"] = 0; inputCodeMap["KEY_A"] = KEY_A; inputCodeMap["KEY_B"] = KEY_B; inputCodeMap["KEY_C"] = KEY_C; inputCodeMap["KEY_D"] = KEY_D; inputCodeMap["KEY_E"] = KEY_E; inputCodeMap["KEY_F"] = KEY_F; inputCodeMap["KEY_G"] = KEY_G; inputCodeMap["KEY_H"] = KEY_H; inputCodeMap["KEY_I"] = KEY_I; inputCodeMap["KEY_J"] = KEY_J; inputCodeMap["KEY_K"] = KEY_K; inputCodeMap["KEY_L"] = KEY_L; inputCodeMap["KEY_M"] = KEY_M; inputCodeMap["KEY_N"] = KEY_N; inputCodeMap["KEY_O"] = KEY_O; inputCodeMap["KEY_P"] = KEY_P; inputCodeMap["KEY_Q"] = KEY_Q; inputCodeMap["KEY_R"] = KEY_R; inputCodeMap["KEY_S"] = KEY_S; inputCodeMap["KEY_T"] = KEY_T; inputCodeMap["KEY_U"] = KEY_U; inputCodeMap["KEY_V"] = KEY_V; inputCodeMap["KEY_W"] = KEY_W; inputCodeMap["KEY_X"] = KEY_X; inputCodeMap["KEY_Y"] = KEY_Y; inputCodeMap["KEY_Z"] = KEY_Z; inputCodeMap["KEY_1"] = KEY_1; inputCodeMap["KEY_2"] = KEY_2; inputCodeMap["KEY_3"] = KEY_3; inputCodeMap["KEY_4"] = KEY_4; inputCodeMap["KEY_5"] = KEY_5; inputCodeMap["KEY_6"] = KEY_6; inputCodeMap["KEY_7"] = KEY_7; inputCodeMap["KEY_8"] = KEY_8; inputCodeMap["KEY_9"] = KEY_9; inputCodeMap["KEY_0"] = KEY_0; inputCodeMap["KEY_NUMPAD1"] = KEY_NUMPAD1; inputCodeMap["KEY_NUMPAD2"] = KEY_NUMPAD2; inputCodeMap["KEY_NUMPAD3"] = KEY_NUMPAD3; inputCodeMap["KEY_NUMPAD4"] = KEY_NUMPAD4; inputCodeMap["KEY_NUMPAD5"] = KEY_NUMPAD5; inputCodeMap["KEY_NUMPAD6"] = KEY_NUMPAD6; inputCodeMap["KEY_NUMPAD7"] = KEY_NUMPAD7; inputCodeMap["KEY_NUMPAD8"] = KEY_NUMPAD8; inputCodeMap["KEY_NUMPAD9"] = KEY_NUMPAD9; inputCodeMap["KEY_NUMPAD0"] = KEY_NUMPAD0; inputCodeMap["KEY_F1"] = KEY_F1; inputCodeMap["KEY_F2"] = KEY_F2; inputCodeMap["KEY_F3"] = KEY_F3; inputCodeMap["KEY_F4"] = KEY_F4; inputCodeMap["KEY_F5"] = KEY_F5; inputCodeMap["KEY_F6"] = KEY_F6; inputCodeMap["KEY_F7"] = KEY_F7; inputCodeMap["KEY_F8"] = KEY_F8; inputCodeMap["KEY_F9"] = KEY_F9; inputCodeMap["KEY_F10"] = KEY_F10; inputCodeMap["KEY_F11"] = KEY_F11; inputCodeMap["KEY_F12"] = KEY_F12; inputCodeMap["KEY_LEFT"] = KEY_LEFT; inputCodeMap["KEY_RIGHT"] = KEY_RIGHT; inputCodeMap["KEY_UP"] = KEY_UP; inputCodeMap["KEY_DOWN"] = KEY_DOWN; inputCodeMap["KEY_SPACE"] = KEY_SPACE; inputCodeMap["KEY_LCONTROL"] = KEY_LCONTROL; inputCodeMap["KEY_RCONTROL"] = KEY_RCONTROL; inputCodeMap["KEY_LSHIFT"] = KEY_LSHIFT; inputCodeMap["KEY_RSHIFT"] = KEY_RSHIFT; inputCodeMap["KEY_LMETA"] = KEY_LMETA; inputCodeMap["KEY_RMETA"] = KEY_RMETA; inputCodeMap["KEY_LALT"] = KEY_LALT; inputCodeMap["KEY_RALT"] = KEY_RALT; inputCodeMap["KEY_RETURN"] = KEY_RETURN; inputCodeMap["KEY_TAB"] = KEY_TAB; inputCodeMap["KEY_ESCAPE"] = KEY_ESCAPE; inputCodeMap["MOUSE_BUTTON_LEFT"] = ActionMapper::MOUSE_BUTTON_LEFT; inputCodeMap["MOUSE_BUTTON_RIGHT"] = ActionMapper::MOUSE_BUTTON_RIGHT; inputCodeMap["MOUSE_BUTTON_MIDDLE"] = ActionMapper::MOUSE_BUTTON_MIDDLE; for (int i = 0; i < 17; i++) { std::ostringstream os; os << "JOY_BUTTON_" << i; inputCodeMap[os.str()] = ActionMapper::JOY1_BUTTON_0+i; } } void clearInputCodeMap() { inputCodeMap.clear(); } std::string getInputCodeToString(int key) { for (InputCodeMap::iterator i = inputCodeMap.begin(); i != inputCodeMap.end(); i++) { if ((*i).second == key) { return (*i).first; } } return ""; } // FIXME: Move stringbank to BBGE and move these strings into it. -- fg std::string getInputCodeToUserString(int key) { for (InputCodeMap::iterator i = inputCodeMap.begin(); i != inputCodeMap.end(); i++) { if ((*i).second == key) { std::string use = (*i).first; int idx = 0; idx = use.find("KEY_"); if (idx != std::string::npos) { use = use.substr(4, use.size()); } if (use == "MOUSE_BUTTON_LEFT") use = "Left Mouse Button"; if (use == "MOUSE_BUTTON_RIGHT") use = "Right Mouse Button"; if (use == "MOUSE_BUTTON_MIDDLE") use = "Middle Mouse Button"; return use; //return (*i).first; } } return ""; } int getStringToInputCode(const std::string &string) { return inputCodeMap[string]; }