# For building Aquaria include_directories(include) set(FTGL_SRCS include/FTBBox.h include/FTBitmapGlyph.h include/FTCharmap.h include/FTCharToGlyphIndexMap.h include/FTContour.h include/FTExtrdGlyph.h include/FTFace.h include/FTFont.h include/FTGL.h include/FTGLBitmapFont.h include/FTGLExtrdFont.h include/FTGLOutlineFont.h include/FTGLPixmapFont.h include/FTGLPolygonFont.h include/FTGLTextureFont.h include/FTGlyph.h include/FTGlyphContainer.h include/FTLibrary.h include/FTList.h include/FTOutlineGlyph.h include/FTPixmapGlyph.h include/FTPoint.h include/FTPolyGlyph.h include/FTSize.h include/FTTextureGlyph.h include/FTVector.h # include/FTVectoriser.h src/FTBitmapGlyph.cpp src/FTCharmap.cpp src/FTContour.cpp src/FTExtrdGlyph.cpp src/FTFace.cpp src/FTFont.cpp src/FTGLBitmapFont.cpp src/FTGLExtrdFont.cpp src/FTGLOutlineFont.cpp src/FTGLPixmapFont.cpp src/FTGLPolygonFont.cpp src/FTGLTextureFont.cpp src/FTGlyph.cpp src/FTGlyphContainer.cpp src/FTLibrary.cpp src/FTOutlineGlyph.cpp src/FTPixmapGlyph.cpp src/FTPoint.cpp src/FTPolyGlyph.cpp src/FTSize.cpp src/FTTextureGlyph.cpp # src/FTVectoriser.cpp ) SET_SOURCE_FILES_PROPERTIES( ${FTGL_SRCS} PROPERTIES COMPILE_FLAGS "-DFTGL_LIBRARY_STATIC" ) add_library(FTGL ${FTGL_SRCS}) target_link_libraries(FTGL freetype)