-- Copyright (C) 2007, 2010 - Bit-Blot -- -- This file is part of Aquaria. -- -- Aquaria is free software; you can redistribute it and/or -- modify it under the terms of the GNU General Public License -- as published by the Free Software Foundation; either version 2 -- of the License, or (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. -- -- See the GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program; if not, write to the Free Software -- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. if not v then v = {} end v.n = 0 v.sz = 64 v.delay = 0 function init(me) v.n = getNaija() end local function spawnSpore(x, y) -- SLOW have to load a script each time createSpore(x, y) --[[ local ent = createEntity("Spore", "", x, y) local e = entity_getNearestEntity(ent, "Spore") if e ~= 0 then if entity_isEntityInRange(ent, e, v.sz/2) then entity_delete(ent) end end ]]-- end function update(me, dt) v.delay = v.delay - dt if v.delay < 0 then if node_isEntityIn(me, v.n) then -- spawn around on a grid local x, y = entity_getPosition(v.n) x = math.floor(x / v.sz) y = math.floor(y / v.sz) x = x * v.sz + v.sz/2 y = y * v.sz + v.sz/2 local out = 4 spawnSpore(x, y-v.sz*out) spawnSpore(x+v.sz*out, y-v.sz*out) spawnSpore(x-v.sz*out, y-v.sz*out) spawnSpore(x, y+v.sz*out) spawnSpore(x+v.sz*out, y+v.sz*out) spawnSpore(x-v.sz*out, y+v.sz*out) spawnSpore(x+v.sz*out, y) spawnSpore(x-v.sz*out, y) end v.delay = 0.5 end end