-- Copyright (C) 2007, 2010 - Bit-Blot -- -- This file is part of Aquaria. -- -- Aquaria is free software; you can redistribute it and/or -- modify it under the terms of the GNU General Public License -- as published by the Free Software Foundation; either version 2 -- of the License, or (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. -- -- See the GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program; if not, write to the Free Software -- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. if not v then v = {} end if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end v.spirit = 0 v.n1 = 0 v.n2 = 0 v.n3 = 0 v.n4 = 0 function initEnd(flag, skel) if isFlag(FLAG_ENDING, flag) then cam_toNode( fadeIn(1) fade2(1, 0) return true end return false end function endBit(spiritNodeName, anim) local sn = getNode(spiritNodeName) entity_setPosition(v.spirit, node_x(sn), node_y(sn)) entity_animate(v.spirit, anim, -1) end function doEnd1(spiritNodeName, anim) cam_toNode(v.n1) watch(0.2) cam_toNode(v.n1) end function doEnd2(spiritNodeName, anim) cam_toNode(v.n3) watch(0.2) end function endEnd() end