-- Copyright (C) 2007, 2010 - Bit-Blot -- -- This file is part of Aquaria. -- -- Aquaria is free software; you can redistribute it and/or -- modify it under the terms of the GNU General Public License -- as published by the Free Software Foundation; either version 2 -- of the License, or (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. -- -- See the GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program; if not, write to the Free Software -- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. if not v then v = {} end if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end v.n = 0 v.life = 10 function init(me) setupEntity(me) entity_setEntityType(me, ET_NEUTRAL) entity_setTexture(me, "particles/blow-bubble") entity_alpha(me, 0.6) entity_setBlendType(me, BLEND_ADD) entity_setState(me, STATE_IDLE) entity_setWeight(me, -20) entity_setMaxSpeed(me, 300) end function postInit(me) v.n = getNaija() entity_setTarget(me, v.n) end local function pop(me) spawnParticleEffect("bubble-release", entity_x(me), entity_y(me)) spawnParticleEffect("pop-big", entity_x(me), entity_y(me)) entity_delete(me) end function update(me, dt) entity_updateMovement(me, dt) v.life = v.life - dt if v.life < 0 then pop(me) return end if entity_isEntityInRange(me, v.n, 40) then local vx = entity_velx(v.n) local vy = entity_vely(v.n) if vector_isLength2DIn(vx, vy, 600) then -- push entity_moveTowardsTarget(me, dt, -500) else -- pop pop(me) end end end function enterState(me) if entity_isState(me, STATE_IDLE) then entity_animate(me, "idle", -1) end end function exitState(me) end function damage(me, attacker, bone, damageType, dmg) return false end function animationKey(me, key) end function hitSurface(me) end function songNote(me, note) local r,g,b = getNoteColor(note) entity_setColor(me, r,g,b, 0.2) end function songNoteDone(me, note) end function song(me, song) end function activate(me) end