-- Copyright (C) 2007, 2010 - Bit-Blot -- -- This file is part of Aquaria. -- -- Aquaria is free software; you can redistribute it and/or -- modify it under the terms of the GNU General Public License -- as published by the Free Software Foundation; either version 2 -- of the License, or (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. -- -- See the GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program; if not, write to the Free Software -- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. if not v then v = {} end if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end v.delayMax = 2 v.delay = v.delayMax function v.commonInit(me, gfx) setupBasicEntity(me, 0, -- texture 12, -- health 2, -- manaballamount 2, -- exp 1, -- money 0, -- collideRadius (for hitting entities + spells) STATE_IDLE, -- initState 128, -- sprite width 128, -- sprite height 1, -- particle "explosion" type, maps to particleEffects.txt -1 = none 1, -- 0/1 hit other entities off/on (uses collideRadius) 4000 -- updateCull -1: disabled, default: 4000 ) entity_setTexture(me, gfx) entity_setWidth(me, 128) entity_setHeight(me, 128) entity_setAllDamageTargets(me, false) end function update(me, dt) v.delay = v.delay - dt if v.delay < 0 then v.delay = v.delayMax entity_fireGas(me, 96, 2.1, 0.5, "Gas", 0, 0.8, 0.6, 0, -128, 3) end end function damage(me, attacker, bone, damageType, dmg) return false end