/* Copyright (C) 2007, 2010 - Bit-Blot This file is part of Aquaria. Aquaria is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef BITMAPFONT_H #define BITMAPFONT_H #include "RenderObject.h" #include "BaseText.h" #include "../ExternalLibs/glfont2/glfont2.h" enum BitmapFontEffect { BFE_NONE = 0, BFE_SHADOWBLUR = 1, BFE_MAX }; struct BmpFont { BmpFont(); ~BmpFont(); void load(const std::string &file, float scale=1, bool loadTexture=true); void destroy(); glfont::GLFont font; float scale; bool loaded; Vector fontTopColor; Vector fontBtmColor; CountedPtr overrideTexture; }; class BitmapText : public BaseText { public: BitmapText(BmpFont *bmpFont); void setText(const std::string &text); void setWidth(float width); float getSetWidth(); // get the width that was set void scrollText(const std::string &text, float scrollSpeed); void setFontSize(float sz); bool isScrollingText(); void stopScrollingText(); bool isEmpty(); virtual void setAlign(Align align); std::string getText(); int getWidthOnScreen(); void loadSpacingMap(const std::string &file); Vector getColorIndex(int i, int j); void updateWordColoring(); void autoKern(); void setBitmapFontEffect(BitmapFontEffect bfe); void render(); virtual float getHeight(); void unloadDevice(); void reloadDevice(); float getStringWidth(const std::string& text); float getActualWidth() { return maxW; } float getLineHeight(); int getNumLines(); protected: float scrollSpeed; BmpFont *bmpFont; int bfePass; BitmapFontEffect bfe; void onUpdate(float dt); float scrollDelay; bool scrolling; int currentScrollLine; int currentScrollChar; Align align; float alignWidth; typedef std::map SpacingMap; SpacingMap spacingMap; void formatText(); float fontDrawSize; void onRender(); typedef std::vector Lines; Lines lines; typedef std::vector ColorIndices; std::vector colorIndices; std::string text; float textWidth; float maxW; }; #endif