-- Copyright (C) 2007, 2010 - Bit-Blot -- -- This file is part of Aquaria. -- -- Aquaria is free software; you can redistribute it and/or -- modify it under the terms of the GNU General Public License -- as published by the Free Software Foundation; either version 2 -- of the License, or (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. -- -- See the GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program; if not, write to the Free Software -- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. if not v then v = {} end if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end --SCRIPT_OFF v.n = 0 v.mbDown = false function init(me) --stopAllVoice() --resetContinuity() setOverrideMusic("") v.n = getNaija() entity_alpha(v.n, 0.2) entity_heal(v.n, 999) cam_toNode(me) cam_setPosition(node_x(me), node_y(me)) entity_setInvincible(v.n, true) entity_setState(v.n, STATE_TITLE) --entity_stopAllAnimations(v.n) entity_animate(v.n, "frozen", -1, 4) --c = createEntity("Crotoid", "", 400, 300) setMousePos(400, 550) disableInput() toggleCursor(true, 0.1) overrideZoom(1.0) --toggleBlackBars(true) resetTimer() playMusicStraight("Title") avatar_toggleCape(false) --setMousePos(400, 550) fade(1, 0) fade(0, 1) fade2(0, 2, 1, 1, 1) end function update(me, dt) cam_setPosition(node_x(me), node_y(me)) if isInputEnabled() then debugLog("calling disable input") disableInput() toggleCursor(true, 0.1) end local scale = 800.0/1024.0 + 0.01 overrideZoom(scale, 2) entity_setPosition(v.n, node_getPosition(getNode("NAIJA"))) if (isLeftMouse() or isRightMouse()) and not v.mbDown then v.mbDown = true elseif (not isLeftMouse() and not isRightMouse()) and v.mbDown then v.mbDown = false local node = getNodeToActivate() setNodeToActivate(0) if node ~= 0 then node_activate(node, 0) end end end