-- Copyright (C) 2007, 2010 - Bit-Blot -- -- This file is part of Aquaria. -- -- Aquaria is free software; you can redistribute it and/or -- modify it under the terms of the GNU General Public License -- as published by the Free Software Foundation; either version 2 -- of the License, or (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. -- -- See the GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program; if not, write to the Free Software -- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. if not v then v = {} end dofile("scripts/entities/bloodcell-common.lua") function init(me) v.commonInit(me, "bloodcell-red") esetv(me, EV_TYPEID, EVT_CELLRED) --entity_setEntityLayer(me, 0) end function update(me, dt) v.commonUpdate(me, dt) if entity_isEntityInRange(me, v.n, 40) then if not avatar_isBursting() then entity_setPosition(me, entity_x(v.n), entity_y(v.n), 0.1) elseif avatar_isRolling() then entity_moveTowardsTarget(me, dt, -800) end end local rangeNode = entity_getNearestNode(me, "KILLENTITY") if node_isPositionIn(rangeNode, entity_x(me), entity_y(me)) then entity_setState(me, STATE_DEAD) end end