/* Copyright (C) 2007, 2010 - Bit-Blot This file is part of Aquaria. Aquaria is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "LightCone.h" LightCone::LightCone() : RenderObject() { length = 64; spread = 32; } void LightCone::onRender() { RenderObject::onRender(); glBegin(GL_QUADS); //glNormal3f( 0.0f, 0, 1.0f); glColor4f(color.x, color.y, color.z, 1*alpha.x); glVertex3f(0, 0, 0); glColor4f(color.x, color.y, color.z,1*alpha.x); glVertex3f(0, 0, 0); glColor4f(color.x, color.y, color.z,0*alpha.x); glVertex3f(spread/2, length, 0); glColor4f(color.x, color.y, color.z,0*alpha.x); glVertex3f(-spread/2, length, 0); glEnd(); }