-- Copyright (C) 2007, 2010 - Bit-Blot -- -- This file is part of Aquaria. -- -- Aquaria is free software; you can redistribute it and/or -- modify it under the terms of the GNU General Public License -- as published by the Free Software Foundation; either version 2 -- of the License, or (at your option) any later version. -- -- This program is distributed in the hope that it will be useful, -- but WITHOUT ANY WARRANTY; without even the implied warranty of -- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. -- -- See the GNU General Public License for more details. -- -- You should have received a copy of the GNU General Public License -- along with this program; if not, write to the Free Software -- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. if not v then v = {} end if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end --function ASDFASFD end end end end function init() local n = getNaija() local node = getNode("INSIDE") entity_setPosition(n, node_x(node), node_y(node)) overrideZoom(0.9) fade(0, 0) local start = getNode("SKY1") local camDummy = createEntity("Empty") cam_toEntity(camDummy) entity_setPosition(camDummy, node_x(start), node_y(start)-400) entity_setPosition(camDummy, node_x(start), node_y(start), 7, 0, 0, 1) --cam_toNode() watch(1) fade2(0, 1, 1, 1, 1) watch(1) watch(4) fade2(1, 1, 1, 1, 1) watch(1) cam_toNode(getNode("NAIJALICAM")) watch(1) fade2(0, 1, 1, 1, 1) --watch(0.5) local li = getEntity("YoungLi") local naija = getEntity("NaijaChild") local sx, sy = entity_getPosition(li) entity_setPosition(li, entity_x(li)-1024, entity_y(li), -100, 0, 0, 1) fadeIn(1) watch(1) watch(4) fade2(1, 1, 1, 1, 1) watch(1) entity_setPosition(li, sx, sy, 0.1) entity_setState(li, STATE_ON) cam_toEntity(naija) watch(1) --entity_swimToNode(naija, getNode("NAIJATO")) local node = getNode("NAIJATO") entity_animate(naija, "swim", -1) entity_setPosition(naija, node_x(node), node_y(node), 6, 0, 0, 1) entity_rotate(naija, 45, 1, 0, 0, 1) fade2(0, 1, 1, 1, 1) watch(1) entity_rotate(naija, 0, 6, 0, 0, 1) --entity_watchForPath(naija) while entity_isInterpolating(naija) do watch(FRAME_TIME) end entity_flipToEntity(naija, li) entity_animate(naija, "idle", -1) cam_toNode(getNode("NAIJATO")) watch(1) -- li surprise entity_setState(li, STATE_OFF) -- look up entity_animate(naija, "wave", 0, 2) watch(4) entity_animate(naija, "inspect", 0, 2) watch(2) playSfx("NaijaChildGiggle") entity_animate(naija, "giggle", 6, 2) watch(2) -- naija leaves entity_swimToNode(naija, getNode("NAIJAOUT")) watch(2) -- li thoughtful entity_setState(li, STATE_ATTACK) watch(4) fade2(1, 2) watch(2) loadMap("Veil02", "SECRET03") --cam_toEntity(n) end