/* Copyright (C) 2007, 2010 - Bit-Blot This file is part of Aquaria. Aquaria is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "Core.h" #include "SkeletalSprite.h" #include "Particles.h" struct CutsceneMarker { float t; XMLElement *e; }; class Cutscene { public: Cutscene(); void play(); void playMarker(CutsceneMarker *m); void load(const std::string &f); void save(const std::string &f); void update(float dt); XMLDocument file; std::vector markers; float time; int playing; int curMarker; typedef std::map IDMap; IDMap idMap; // readers std::string id; };