/* Copyright (C) 2007, 2010 - Bit-Blot This file is part of Aquaria. Aquaria is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "Base.h" #include "Core.h" #include #ifdef BBGE_BUILD_WINDOWS #include #endif #ifdef _MSC_VER # include #endif #if defined(BBGE_BUILD_UNIX) #include #include #include #include #endif #if defined(BBGE_BUILD_MACOSX) #include #endif #include #ifdef BBGE_BUILD_VFS # include "ttvfs.h" # ifndef VFS_IGNORE_CASE # error Must define VFS_IGNORE_CASE, see VFSDefines.h # endif ttvfs::Root vfs; // extern #endif Vector getDirVector(Direction dir) { switch(dir) { case DIR_DOWN: return Vector(0, 1); break; case DIR_UP: return Vector(0, -1); break; case DIR_LEFT: return Vector(-1, 0); break; case DIR_RIGHT: return Vector(1, 0); break; case DIR_UPLEFT: case DIR_UPRIGHT: case DIR_DOWNLEFT: case DIR_DOWNRIGHT: case DIR_MAX: case DIR_NONE: break; } return Vector(0,0); } Direction getOppositeDir(Direction dir) { switch(dir) { case DIR_DOWN: return DIR_UP; break; case DIR_UP: return DIR_DOWN; break; case DIR_LEFT: return DIR_RIGHT; break; case DIR_RIGHT: return DIR_LEFT; break; case DIR_UPLEFT: case DIR_UPRIGHT: case DIR_DOWNLEFT: case DIR_DOWNRIGHT: case DIR_MAX: case DIR_NONE: break; } return DIR_NONE; } Direction getNextDirClockwise(Direction dir) { switch(dir) { case DIR_DOWN: return DIR_LEFT; break; case DIR_UP: return DIR_RIGHT; break; case DIR_LEFT: return DIR_UP; break; case DIR_RIGHT: return DIR_DOWN; break; case DIR_UPLEFT: case DIR_UPRIGHT: case DIR_DOWNLEFT: case DIR_DOWNRIGHT: case DIR_MAX: case DIR_NONE: break; } return DIR_NONE; } void sizePowerOf2Texture(int &v) { int p = 8, use=0; do { use = 1 << p; p++; } while(v > use); v = use; } int randAngle360() { return rand()%360; } int randRange(int n1, int n2) { int r = rand()%(n2-1); r += n1; return r; } std::string removeSpaces(const std::string &input) { std::string result; for (size_t i = 0; i < input.size(); i++) { if (input[i] != ' ') { result.push_back(input[i]); } } return result; } unsigned hash(const std::string &string) { unsigned hash = 5381; for (size_t i = 0; i < string.size(); i++) hash = ((hash << 5) + hash) + (unsigned char)string[i]; return hash; } static unsigned char lowerToUpperTable[256]; static unsigned char upperToLowerTable[256]; void initCharTranslationTables(const std::map& tab) { for (unsigned int i = 0; i < 256; ++i) { lowerToUpperTable[i] = i; upperToLowerTable[i] = i; } for (unsigned char i = 'a'; i <= 'z'; ++i) { lowerToUpperTable[i] = i - 'a' + 'A'; upperToLowerTable[i - 'a' + 'A'] = i; } for (std::map::const_iterator it = tab.begin(); it != tab.end(); ++it) { lowerToUpperTable[it->first] = it->second; upperToLowerTable[it->second] = it->first; } } struct TransatableStaticInit { TransatableStaticInit() { std::map dummy; initCharTranslationTables(dummy); } }; static TransatableStaticInit _transtable_static_init; static unsigned char charIsUpper(unsigned char c) { return c == lowerToUpperTable[c]; } static unsigned char charToLower(unsigned char c) { return upperToLowerTable[c]; } static unsigned char charToUpper(unsigned char c) { return lowerToUpperTable[c]; } std::string splitCamelCase(const std::string &input) { std::string result; int last = 0; for (size_t i = 0; i < input.size(); i++) { if (last == 1) { if (charIsUpper(input[i])) { result += ' '; } } result += input[i]; if (charIsUpper(input[i])) { last = 2; } else last = 1; } return result; } std::string numToZeroString(int num, size_t zeroes) { std::ostringstream num_os; num_os << num; std::ostringstream os; if (num_os.str().size() <= zeroes) { for (size_t j = 0; j < zeroes - num_os.str().size(); j++) { os << "0"; } os << num; } return os.str(); } bool isVectorInRect(const Vector &vec, const Vector &coord1, const Vector &coord2) { return (vec.x > coord1.x && vec.x < coord2.x && vec.y > coord1.y && vec.y < coord2.y); } void stringToUpper(std::string &s) { for (size_t i = 0; i < s.size(); i++) s[i] = charToUpper(s[i]); } void stringToLower(std::string &s) { for (size_t i = 0; i < s.size(); i++) s[i] = charToLower(s[i]); } void stringToLowerUserData(std::string &s) { // don't lowercase the userdata path. const std::string userdata = core->getUserDataFolder(); const size_t len = userdata.length(); const bool match = (s.length() > len) && ((s[len] == '/') || (s[len] == '\\')) && !strncmp(userdata.c_str(), s.c_str(), len); if (!match) stringToLower(s); else { s = s.substr(len); stringToLower(s); s = userdata + s; } } #ifndef HAVE_STRCASECMP int nocasecmp(const std::string &s1, const std::string &s2) { const char *it1 = s1.c_str(); const char *it2 = s2.c_str(); //stop when either string's end has been reached while ( *it1 && *it2 ) { if(charToUpper(*it1) != charToUpper(*it2)) //letters differ? // return -1 to indicate smaller than, 1 otherwise return (charToUpper(*it1) < charToUpper(*it2)) ? -1 : 1; //proceed to the next character in each string ++it1; ++it2; } size_t size1=s1.size(), size2=s2.size();// cache lengths //return -1,0 or 1 according to strings' lengths if (size1==size2) return 0; return (size1adjustFilenameCase(f); FILE *file = fopen(tmp.c_str(), "rb"); if (file) { e = true; fclose(file); } } if (makeFatal && !e) { exit_error("Could not open [" + f + "]"); } return e; } void drawCircle(float radius, int stepSize) { glBegin(GL_POLYGON); { for(int i=0;i < 360; i+=stepSize) { const float degInRad = i*PI/180.0f; glVertex3f(cosf(degInRad)*radius, sinf(degInRad)*radius,0.0); } } glEnd(); } void exit_error(const std::string &message) { errorLog(message); exit(1); } std::string parseCommand(const std::string &line, const std::string &command) { size_t stringPos = line.find(command); if (stringPos != std::string::npos) { return line.substr((command.length()), line.length()); } return ""; } void glColor3_256(int r, int g, int b) { glColor4f(float(r)/256.0f, float(g)/256.0f, float(b)/256.0f, 1.0f); } bool chance(int perc) { if (perc == 100) return true; if (perc == 0) return false; return ((rand()%100) <= perc); } bool chancef(float p) { if (p >= 1) return true; if (p <= 0) return false; return ((rand()%100) <= p*100); } void errorLog(const std::string &s) { if (core) { core->errorLog(s); } else { messageBox("Error!", s); } } void debugLog(const std::string &s) { if (core) core->debugLog(s); else { //MessageBox(0, s.c_str(), "DebugLog (Core Not Initalized)", MB_OK); } } // Read the given file into memory and return a pointer to the allocated // buffer. The buffer will be null-terminated, like a C string; you can // also obtain the data length by passing a pointer to an unsigned long // as the (optional) second parameter. The buffer should be freed with // delete[] when no longer needed. char *readFile(const std::string& path, unsigned long *size_ret) { VFILE *f = vfopen(path.c_str(), "rb"); if (!f) return NULL; size_t fileSize = 0; if(vfsize(f, &fileSize) < 0) { debugLog(path + ": Failed to get file size"); vfclose(f); return NULL; } char *buffer = new char[fileSize + 1]; if (!buffer) { std::ostringstream os; os << path << ": Not enough memory for file (" << (fileSize+1) << " bytes)"; debugLog(os.str()); vfclose(f); return NULL; } size_t bytesRead = vfread(buffer, 1, fileSize, f); if (bytesRead != fileSize) { std::ostringstream os; os << path << ": Failed to read file (only got " << bytesRead << " of " << fileSize << " bytes)"; debugLog(os.str()); vfclose(f); return NULL; } vfclose(f); buffer[fileSize] = 0; if (size_ret) *size_ret = fileSize; return buffer; } tinyxml2::XMLError readXML(const std::string& fn, tinyxml2::XMLDocument& doc) { unsigned long sz = 0; char *buf = readFile(fn, &sz); tinyxml2::XMLError err = doc.Parse(buf, sz); delete [] buf; return err; } tinyxml2::XMLDocument *readXML(const std::string& fn, tinyxml2::XMLError *perr /* = 0 */, bool keepEmpty /* = false */) { tinyxml2::XMLDocument *doc = new tinyxml2::XMLDocument(); tinyxml2::XMLError err = readXML(fn, *doc); if(perr) *perr = err; if(err != tinyxml2::XML_SUCCESS && !keepEmpty) { delete doc; doc = NULL; } return doc; } void doSingleFile(const std::string &path, const std::string &type, std::string filename, void callback(const std::string &filename, int param), int param) { if (filename.size()>4) { std::string search = filename; stringToLower(search); std::string filetype = filename.substr(search.size()-4, search.size()); debugLog("checking:" + search + " for type:" + type); if (search.find(type)!=std::string::npos) { debugLog("callback"); callback(path+filename, param); } else { debugLog("not the same"); } } } std::string stripEndlineForUnix(const std::string &in) { std::string out; for (size_t i = 0; i < in.size(); i++) { if (int(in[i]) != 13) { out+= in[i]; } } return out; } #ifdef BBGE_BUILD_VFS struct vfscallback_s { std::string *path; const char *ext; intptr_t param; void (*callback)(const std::string &filename, intptr_t param); }; void forEachFile_vfscallback(VFILE *vf, void *user) { vfscallback_s *d = (vfscallback_s*)user; if(d->ext) { const char *e = strrchr(vf->name(), '.'); if(e && nocasecmp(d->ext, e)) return; } d->callback(*(d->path) + vf->name(), d->param); } #endif void forEachFile(std::string path, std::string type, void callback(const std::string &filename, intptr_t param), intptr_t param) { if (path.empty()) return; #ifdef BBGE_BUILD_VFS ttvfs::DirView view; if(!vfs.FillDirView(path.c_str(), view)) { debugLog("Path '" + path + "' does not exist"); return; } vfscallback_s dat; dat.path = &path; dat.ext = type.length() ? type.c_str() : NULL; dat.param = param; dat.callback = callback; view.forEachFile(forEachFile_vfscallback, &dat, true); return; // ------------------------------------- #endif stringToLower(type); path = core->adjustFilenameCase(path); debugLog("forEachFile - path: " + path + " type: " + type); #if defined(BBGE_BUILD_UNIX) DIR *dir=0; dir = opendir(path.c_str()); if (dir) { dirent *file=0; while ( (file=readdir(dir)) != NULL ) { if (strlen(file->d_name) > 4) { debugLog(file->d_name); char *extension=strrchr(file->d_name,'.'); if (extension) { debugLog(extension); if (extension!=NULL) { if (strcasecmp(extension,type.c_str())==0) { callback(path + std::string(file->d_name), param); } } } } } closedir(dir); } else { debugLog("FAILED TO OPEN DIR"); } #endif #ifdef BBGE_BUILD_WINDOWS BOOL fFinished; HANDLE hList; TCHAR szDir[MAX_PATH+1]; WIN32_FIND_DATA FileData; int end = path.size()-1; if (path[end] != '/') path[end] += '/'; // Get the proper directory path // \\ %s\\* if (type.find('.')==std::string::npos) { type = "." + type; } sprintf(szDir, "%s\\*", path.c_str()); stringToUpper(type); // Get the first file hList = FindFirstFile(szDir, &FileData); if (hList == INVALID_HANDLE_VALUE) { debugLog("No files of type " + type + " found in path " + path); } else { // Traverse through the directory structure fFinished = FALSE; while (!fFinished) { // Check the object is a directory or not //printf("%*s%s\n", indent, "", FileData.cFileName); std::string filename = FileData.cFileName; if (filename.size()>4) { std::string filetype = filename.substr(filename.size()-4, filename.size()); stringToUpper(filetype); if (filetype==type) { callback(path+filename, param); } } if (!FindNextFile(hList, &FileData)) { fFinished = TRUE; } } } FindClose(hList); #endif } std::vector getFileList(std::string path, std::string type, int param) { std::vector list; #ifdef BBGE_BUILD_WINDOWS BOOL fFinished; HANDLE hList; TCHAR szDir[MAX_PATH+1]; WIN32_FIND_DATA FileData; // Get the proper directory path sprintf(szDir, "%s\\*", path.c_str()); // Get the first file hList = FindFirstFile(szDir, &FileData); if (hList == INVALID_HANDLE_VALUE) { printf("No files found\n\n"); } else { // Traverse through the directory structure fFinished = FALSE; while (!fFinished) { // Check the object is a directory or not //printf("%*s%s\n", indent, "", FileData.cFileName); std::string filename = FileData.cFileName; if (filename.size()>4 && filename.substr(filename.size()-4, filename.size())==type) { list.push_back (filename); } if (!FindNextFile(hList, &FileData)) { fFinished = TRUE; } } } FindClose(hList); #endif return list; } #if defined(BBGE_BUILD_MACOSX) && !SDL_VERSION_ATLEAST(2,0,0) void cocoaMessageBox(const std::string &title, const std::string &msg); #endif void messageBox(const std::string& title, const std::string &msg) { #ifdef BBGE_BUILD_WINDOWS MessageBox (0,msg.c_str(),title.c_str(),MB_OK); #elif SDL_VERSION_ATLEAST(2,0,0) SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT, title.c_str(), msg.c_str(), NULL); #elif defined(BBGE_BUILD_MACOSX) cocoaMessageBox(title, msg); #elif defined(BBGE_BUILD_UNIX) // !!! FIXME: probably don't want the whole GTK+ dependency in here... fprintf(stderr, "%s: %s\n", title.c_str(), msg.c_str()); #else #error Please define your platform. #endif } Vector getNearestPointOnLine(Vector a, Vector b, Vector c) { Vector nearest; /// Local Variables /////////////////////////////////////////////////////////// long dot_ta,dot_tb; /////////////////////////////////////////////////////////////////////////////// // SEE IF a IS THE NEAREST POINT - ANGLE IS OBTUSE dot_ta = (c.x - a.x)*(b.x - a.x) + (c.y - a.y)*(b.y - a.y); if (dot_ta <= 0) // IT IS OFF THE a VERTEX { nearest.x = a.x; nearest.y = a.y; return nearest; } dot_tb = (c.x - b.x)*(a.x - b.x) + (c.y - b.y)*(a.y - b.y); // SEE IF b IS THE NEAREST POINT - ANGLE IS OBTUSE if (dot_tb <= 0) { nearest.x = b.x; nearest.y = b.y; return nearest; } // FIND THE REAL NEAREST POINT ON THE LINE SEGMENT - BASED ON RATIO nearest.x = a.x + ((b.x - a.x) * dot_ta)/(dot_ta + dot_tb); nearest.y = a.y + ((b.y - a.y) * dot_ta)/(dot_ta + dot_tb); return nearest; } bool isTouchingLine(Vector lineStart, Vector lineEnd, Vector point, int radius, Vector *closestP) { Vector dir = lineEnd - lineStart; Vector diff = point - lineStart; Vector closest; if (!dir.isZero()) { float t = diff.dot2D(dir) / dir.dot2D(dir); if (t < 0.0f) t = 0.0f; if (t > 1.0f) t = 1.0f; closest = lineStart + t * dir; } else { closest = lineStart; } Vector d = point - closest; float distsqr = d.dot2D(d); if (closestP) (*closestP) = closest; return distsqr <= radius*radius; } GLuint generateEmptyTexture(int quality) // Create An Empty Texture { GLuint txtnumber=0; // Texture ID unsigned char *data; // Stored Data // Create Storage Space For Texture Data (128x128x4) int size = (quality * quality) * 4; data = new unsigned char[size]; memset(data, 0, size); // Clear Storage Memory glGenTextures(1, &txtnumber); // Create 1 Texture glBindTexture(GL_TEXTURE_2D, txtnumber); // Bind The Texture glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR); glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, quality, quality, 0, GL_RGBA, GL_UNSIGNED_BYTE, data); // Build Texture Using Information In data delete [] data; // Release data return txtnumber; // Return The Texture ID } Vector randVector(float mag) { float angle = (rand() / (float)RAND_MAX) * 2.0f * PI; float x = sinf(angle), y = cosf(angle); return Vector(x*mag, y*mag); } float lerp(const float &v1, const float &v2, float dt, int lerpType) { switch(lerpType) { case LERP_EASE: { // ease in and out return v1*(2*(dt*dt*dt)-3*sqr(dt)+1) + v2*(3*sqr(dt) - 2*(dt*dt*dt)); } case LERP_EASEIN: { float t = 1 - dt; return (v2-v1)*(sinf(-t*PI_HALF)+1)+v1; } case LERP_EASEOUT: { return (v2-v1)*-sinf(-dt*PI_HALF)+v1; } } return (v2-v1)*dt+v1; } #if 0 #include #include #define CHUNK 16384 /* Compress from file source to file dest until EOF on source. def() returns Z_OK on success, Z_MEM_ERROR if memory could not be allocated for processing, Z_STREAM_ERROR if an invalid compression level is supplied, Z_VERSION_ERROR if the version of zlib.h and the version of the library linked do not match, or Z_ERRNO if there is an error reading or writing the files. */ int packFile(const std::string &sourcef, const std::string &destf, int level) { FILE *source = fopen(core->adjustFilenameCase(sourcef).c_str(), "rb"); FILE *dest = fopen(core->adjustFilenameCase(destf).c_str(), "wb"); if (!source || !dest) return 0; int ret, flush; unsigned have; z_stream strm; unsigned char in[CHUNK]; unsigned char out[CHUNK]; /* allocate deflate state */ strm.zalloc = Z_NULL; strm.zfree = Z_NULL; strm.opaque = Z_NULL; ret = deflateInit(&strm, level); if (ret != Z_OK) return ret; /* compress until end of file */ do { strm.avail_in = fread(in, 1, CHUNK, source); if (ferror(source)) { (void)deflateEnd(&strm); return Z_ERRNO; } flush = feof(source) ? Z_FINISH : Z_NO_FLUSH; strm.next_in = in; /* run deflate() on input until output buffer not full, finish compression if all of source has been read in */ do { strm.avail_out = CHUNK; strm.next_out = out; ret = deflate(&strm, flush); /* no bad return value */ assert(ret != Z_STREAM_ERROR); /* state not clobbered */ have = CHUNK - strm.avail_out; if (fwrite(out, 1, have, dest) != have || ferror(dest)) { (void)deflateEnd(&strm); return Z_ERRNO; } } while (strm.avail_out == 0); assert(strm.avail_in == 0); /* all input will be used */ /* done when last data in file processed */ } while (flush != Z_FINISH); assert(ret == Z_STREAM_END); /* stream will be complete */ /* clean up and return */ (void)deflateEnd(&strm); fclose(source); fclose(dest); return Z_OK; } /* Decompress from file source to file dest until stream ends or EOF. inf() returns Z_OK on success, Z_MEM_ERROR if memory could not be allocated for processing, Z_DATA_ERROR if the deflate data is invalid or incomplete, Z_VERSION_ERROR if the version of zlib.h and the version of the library linked do not match, or Z_ERRNO if there is an error reading or writing the files. */ int unpackFile(const std::string &sourcef, const std::string &destf) { FILE *source = fopen(core->adjustFilenameCase(sourcef).c_str(), "rb"); FILE *dest = fopen(core->adjustFilenameCase(destf).c_str(), "wb"); if (!source || !dest) return 0; int ret; unsigned have; z_stream strm; unsigned char in[CHUNK]; unsigned char out[CHUNK]; /* allocate inflate state */ strm.zalloc = Z_NULL; strm.zfree = Z_NULL; strm.opaque = Z_NULL; strm.avail_in = 0; strm.next_in = Z_NULL; ret = inflateInit(&strm); if (ret != Z_OK) return ret; /* decompress until deflate stream ends or end of file */ do { strm.avail_in = fread(in, 1, CHUNK, source); if (ferror(source)) { (void)inflateEnd(&strm); return Z_ERRNO; } if (strm.avail_in == 0) break; strm.next_in = in; /* run inflate() on input until output buffer not full */ do { strm.avail_out = CHUNK; strm.next_out = out; ret = inflate(&strm, Z_NO_FLUSH); assert(ret != Z_STREAM_ERROR); /* state not clobbered */ switch (ret) { case Z_NEED_DICT: ret = Z_DATA_ERROR; /* and fall through */ case Z_DATA_ERROR: case Z_MEM_ERROR: (void)inflateEnd(&strm); return ret; } have = CHUNK - strm.avail_out; if (fwrite(out, 1, have, dest) != have || ferror(dest)) { (void)inflateEnd(&strm); return Z_ERRNO; } } while (strm.avail_out == 0); /* done when inflate() says it's done */ } while (ret != Z_STREAM_END); /* clean up and return */ (void)inflateEnd(&strm); fclose(source); fclose(dest); return ret == Z_STREAM_END ? Z_OK : Z_DATA_ERROR; } #endif void openURL(const std::string &url) { #ifdef BBGE_BUILD_WINDOWS ShellExecute(NULL, "open", url.c_str(), NULL, NULL, SW_SHOWNORMAL); #endif #if defined(BBGE_BUILD_MACOSX) CFStringRef str = CFStringCreateWithCString (0, url.c_str(), 0); CFURLRef ref = CFURLCreateWithString(kCFAllocatorDefault, str, NULL); LSOpenCFURLRef(ref, 0); CFRelease(ref); CFRelease(str); #elif BBGE_BUILD_UNIX std::string cmd("PATH=$PATH:. xdg-open '"); cmd += url; cmd += "'"; if (system(cmd.c_str()) != 0) debugLog("system(xdg_open '" + url + "') failed"); #endif } void clamp256Col(int *r) { if (*r > 255) *r = 255; if (*r < 0) *r = 0; } Vector colorRGB(int r, int g, int b) { Vector c; clamp256Col(&r); clamp256Col(&g); clamp256Col(&b); c.x = float(r)/255.0f; c.y = float(g)/255.0f; c.z = float(b)/255.0f; return c; } std::string underscoresToSpaces(const std::string &str) { std::string s = str; for (size_t i = 0; i < s.size(); i++) if (s[i] == '_') s[i] = ' '; return s; } std::string spacesToUnderscores(const std::string &str) { std::string s = str; for (size_t i = 0; i < s.size(); i++) if (s[i] == ' ') s[i] = '_'; return s; } void triggerBreakpoint() { #ifdef _MSC_VER __debugbreak(); #elif defined(__GNUC__) && ((__i386__) || (__x86_64__)) __asm__ __volatile__ ( "int $3\n\t" ); #else raise(SIGTRAP); #endif } bool createDir(const std::string& d) { bool success = false; int err = 0; #if defined(BBGE_BUILD_UNIX) if (!mkdir(d.c_str(), S_IRWXU)) success = true; else { err = errno; if (err == EEXIST) success = true; } #elif defined(BBGE_BUILD_WINDOWS) if (CreateDirectoryA(d.c_str(), NULL)) success = true; else { err = GetLastError(); if(err == ERROR_ALREADY_EXISTS) success = true; } #endif if (!success) { std::ostringstream os; os << "Failed to create directory: [" << d << "], error code: " << err; debugLog(os.str()); } return success; } #include "DeflateCompressor.h" char *readCompressedFile(std::string path, unsigned long *size_ret) { unsigned long size = 0; char *buf = readFile(path, &size); if(!buf) return NULL; ZlibCompressor z; // allocates with new[] by default z.init(buf, size, ByteBuffer::TAKE_OVER); z.Compressed(true); z.Decompress(); if(!z.Compressed()) { if (size_ret) *size_ret = z.size(); z.wpos(z.size()); z << '\0'; // be sure the buffer is null-terminated buf = (char*)z.ptr(); z._setPtr(NULL); return buf; } return NULL; }