#include "OSFunctions.h" #include "Base.h" #include #include "ttvfs_stdio.h" #ifdef BBGE_BUILD_WINDOWS //# define WIN32_LEAN_AND_MEAN # define WIN32_NOMINMAX # include # undef min # undef max #include #elif BBGE_BUILD_LINUX # include # include #endif #ifdef _MSC_VER # include #endif #if defined(BBGE_BUILD_UNIX) #include #include #include #include #include #include #include #endif #if defined(BBGE_BUILD_MACOSX) #include #include #include // veeery clunky. static std::string _CFToStdString(CFStringRef cs) { char buf[1024]; CFStringGetCString(cs, &buf[0], 1024, kCFStringEncodingUTF8); return &buf[0]; } #endif #ifdef BBGE_BUILD_VFS #include "ttvfs.h" #endif #include #include #ifdef BBGE_BUILD_WINDOWS static HICON icon_windows = 0; #endif void initIcon(void *screen) { #ifdef BBGE_BUILD_WINDOWS HINSTANCE handle = ::GetModuleHandle(NULL); if(!icon_windows) icon_windows = ::LoadIcon(handle, "icon"); if(icon_windows) { SDL_SysWMinfo wminfo; SDL_VERSION(&wminfo.version) #if SDL_VERSION_ATLEAST(2,0,0) SDL_GetWindowWMInfo((SDL_Window*)screen, &wminfo); HWND hwnd = wminfo.info.win.window; #else SDL_GetWMInfo(&wminfo); HWND hwnd = wminfo.window; #endif ::SetClassLongPtr(hwnd, -14, (LONG)(uintptr_t)icon_windows); // -14 is GCL_HICON (32bit) or GCLP_HICON (64bit) } #endif } void destroyIcon() { #ifdef BBGE_BUILD_WINDOWS if (icon_windows) { ::DestroyIcon(icon_windows); icon_windows = 0; } #endif } void openURL(const std::string &url) { #ifdef BBGE_BUILD_WINDOWS ShellExecute(NULL, "open", url.c_str(), NULL, NULL, SW_SHOWNORMAL); #endif #if defined(BBGE_BUILD_MACOSX) CFStringRef str = CFStringCreateWithCString (0, url.c_str(), 0); CFURLRef ref = CFURLCreateWithString(kCFAllocatorDefault, str, NULL); LSOpenCFURLRef(ref, 0); CFRelease(ref); CFRelease(str); #elif BBGE_BUILD_UNIX std::string cmd("PATH=$PATH:. xdg-open '"); cmd += url; cmd += "'"; if (system(cmd.c_str()) != 0) debugLog("system(xdg_open '" + url + "') failed"); #endif } void triggerBreakpoint() { #ifdef _MSC_VER __debugbreak(); #elif defined(__GNUC__) && ((__i386__) || (__x86_64__)) __asm__ __volatile__ ( "int $3\n\t" ); #else raise(SIGTRAP); #endif } bool createDir(const std::string& d) { bool success = false; int err = 0; #if defined(BBGE_BUILD_UNIX) if (!mkdir(d.c_str(), S_IRWXU)) success = true; else { err = errno; if (err == EEXIST) success = true; } #elif defined(BBGE_BUILD_WINDOWS) if (CreateDirectoryA(d.c_str(), NULL)) success = true; else { err = GetLastError(); if(err == ERROR_ALREADY_EXISTS) success = true; } #endif if (!success) { std::ostringstream os; os << "Failed to create directory: [" << d << "], error code: " << err; debugLog(os.str()); } return success; } #if defined(BBGE_BUILD_MACOSX) && !SDL_VERSION_ATLEAST(2,0,0) void cocoaMessageBox(const std::string &title, const std::string &msg); #endif void messageBox(const std::string& title, const std::string &msg) { #ifdef BBGE_BUILD_WINDOWS MessageBox (0,msg.c_str(),title.c_str(),MB_OK); #elif SDL_VERSION_ATLEAST(2,0,0) SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT, title.c_str(), msg.c_str(), NULL); #elif defined(BBGE_BUILD_MACOSX) cocoaMessageBox(title, msg); #elif defined(BBGE_BUILD_UNIX) // !!! FIXME: probably don't want the whole GTK+ dependency in here... fprintf(stderr, "%s: %s\n", title.c_str(), msg.c_str()); #else #error Please define your platform. #endif } #ifdef BBGE_BUILD_VFS struct vfscallback_s { const std::string *path; const char *ext; void *param; void (*callback)(const std::string &filename, void *param); }; void forEachFile_vfscallback(VFILE *vf, void *user) { vfscallback_s *d = (vfscallback_s*)user; if(d->ext) { const char *e = strrchr(vf->name(), '.'); if(e && nocasecmp(d->ext, e)) return; } d->callback(*(d->path) + vf->name(), d->param); } #endif void forEachFile(const std::string& inpath, std::string type, void callback(const std::string &filename, void *param), void *param) { if (inpath.empty()) return; #ifdef BBGE_BUILD_VFS ttvfs::DirView view; if(!vfs.FillDirView(inpath.c_str(), view)) { debugLog("Path '" + inpath + "' does not exist"); return; } vfscallback_s dat; dat.path = &inpath; dat.ext = type.length() ? type.c_str() : NULL; dat.param = param; dat.callback = callback; view.forEachFile(forEachFile_vfscallback, &dat, true); return; // ------------------------------------- #endif stringToLower(type); std::string path = adjustFilenameCase(inpath.c_str()); debugLog("forEachFile - path: " + path + " type: " + type); #if defined(BBGE_BUILD_UNIX) DIR *dir=0; dir = opendir(path.c_str()); if (dir) { dirent *file=0; while ( (file=readdir(dir)) != NULL ) { if (strlen(file->d_name) > 4) { debugLog(file->d_name); char *extension=strrchr(file->d_name,'.'); if (extension) { debugLog(extension); if (extension!=NULL) { if (strcasecmp(extension,type.c_str())==0) { callback(path + std::string(file->d_name), param); } } } } } closedir(dir); } else { debugLog("FAILED TO OPEN DIR"); } #endif #ifdef BBGE_BUILD_WINDOWS BOOL fFinished; HANDLE hList; TCHAR szDir[MAX_PATH+1]; WIN32_FIND_DATA FileData; size_t end = path.size()-1; if (path[end] != '/') path[end] += '/'; // Get the proper directory path // \\ %s\\* if (type.find('.')==std::string::npos) { type = "." + type; } sprintf(szDir, "%s\\*", path.c_str()); stringToUpper(type); // Get the first file hList = FindFirstFile(szDir, &FileData); if (hList == INVALID_HANDLE_VALUE) { debugLog("No files of type " + type + " found in path " + path); } else { // Traverse through the directory structure fFinished = FALSE; while (!fFinished) { // Check the object is a directory or not //printf("%*s%s\n", indent, "", FileData.cFileName); std::string filename = FileData.cFileName; if (filename.size()>4) { std::string filetype = filename.substr(filename.size()-4, filename.size()); stringToUpper(filetype); if (filetype==type) { callback(path+filename, param); } } if (!FindNextFile(hList, &FileData)) { fFinished = TRUE; } } } FindClose(hList); #endif } #if BBGE_BUILD_UNIX // based on code I wrote for PhysicsFS: http://icculus.org/physfs/ // the zlib license on physfs allows this cut-and-pasting. static int locateOneElement(char *buf) { char *ptr; DIR *dirp; if (access(buf, F_OK) == 0) return(1); // quick rejection: exists in current case. ptr = strrchr(buf, '/'); // find entry at end of path. if (ptr == NULL) { dirp = opendir("."); ptr = buf; } else { *ptr = '\0'; dirp = opendir(buf); *ptr = '/'; ptr++; // point past dirsep to entry itself. } struct dirent *dent; while ((dent = readdir(dirp)) != NULL) { if (strcasecmp(dent->d_name, ptr) == 0) { strcpy(ptr, dent->d_name); // found a match. Overwrite with this case. closedir(dirp); return(1); } } // no match at all... closedir(dirp); return(0); } #endif std::string adjustFilenameCase(const std::string& s) { return adjustFilenameCase(s.c_str()); } std::string adjustFilenameCase(const char *_buf) { #ifdef BBGE_BUILD_UNIX // any case is fine if not Linux. int rc = 1; char *buf = (char *) alloca(strlen(_buf) + 1); strcpy(buf, _buf); char *ptr = buf; while ((ptr = strchr(ptr + 1, '/')) != 0) { *ptr = '\0'; // block this path section off rc = locateOneElement(buf); *ptr = '/'; // restore path separator if (!rc) break; // missing element in path. } // check final element... if (rc) rc = locateOneElement(buf); #if 0 if (strcmp(_buf, buf) != 0) { fprintf(stderr, "Corrected filename case: '%s' => '%s (%s)'\n", _buf, buf, rc ? "found" : "not found"); } #endif return std::string(buf); #else return std::string(_buf); #endif } std::string getSystemLocale() { std::string localeStr; #ifdef BBGE_BUILD_WINDOWS LCID lcid = GetThreadLocale(); char buf[100]; char ctry[100]; if (GetLocaleInfo(lcid, LOCALE_SISO639LANGNAME, buf, sizeof buf) != 0) { localeStr = buf; if (GetLocaleInfo(lcid, LOCALE_SISO3166CTRYNAME, ctry, sizeof ctry) != 0) { localeStr += "_"; localeStr += ctry; } } #elif BBGE_BUILD_MACOSX CFLocaleRef locale = CFLocaleCopyCurrent(); CFStringRef buf; if ((buf = (CFStringRef)CFLocaleGetValue(locale, kCFLocaleLanguageCode)) != NULL) { localeStr = _CFToStdString(buf); if ((buf = (CFStringRef)CFLocaleGetValue(locale, kCFLocaleCountryCode)) != NULL) { localeStr += "_"; localeStr += _CFToStdString(buf); } } CFRelease(locale); #else const char *lang = (const char *)getenv("LANG"); if (lang && *lang) { localeStr = lang; size_t found = localeStr.find('.'); if (found != std::string::npos) localeStr.resize(found); } #endif return localeStr; } std::string getWorkingDir() { char buf[1024*2] = {0}; #ifdef _WIN32 GetCurrentDirectoryA(sizeof(buf), buf); #else getcwd(buf, sizeof(buf)); #endif return buf; }