#ifndef BBGE_RENDERBASE_H #define BBGE_RENDERBASE_H #include "SDL.h" #define GL_GLEXT_LEGACY 1 #include "gl.h" #ifdef _WINDOWS_ #error windows.h was included! euuugh! #endif #ifdef APIENTRY #undef APIENTRY #endif #ifdef WINGDIAPI #undef WINGDIAPI #endif #endif