/* Copyright (C) 2007, 2010 - Bit-Blot This file is part of Aquaria. Aquaria is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef BBGE_RECT_H #define BBGE_RECT_H #include "Vector.h" class RectShape { public: RectShape(int x1, int y1, int x2, int y2) : x1(x1), y1(y1), x2(x2), y2(y2) {} RectShape() { x1 = y1 = x2 = y2 = 0; } int getWidth() { return x2-x1; } int getHeight() { return y2-y1; } void setWidth(int v) { x1 = -v/2; x2 = v/2; } void setHeight(int v) { y1 = -v/2; y2 = v/2; } void setCWH(int x, int y, int w, int h) { //int w2 = w*0.5f; //int h2 = h*0.5f; const int w2 = w / 2; const int h2 = h / 2; x1 = x - w2; y1 = y - h2; x2 = x + w2; y2 = y + h2; } void getCWH(int *x, int *y, int *w, int *h) { *w = x2 - x1; *h = y2 - y1; *x = x1 + ((*w) / 2); *y = y1 + ((*h) / 2); } bool isCoordinateInside(const Vector &vec, int radius=0) { return ((vec.x >= x1-radius && vec.x <= x2+radius) && (vec.y >= y1-radius && vec.y <= y2+radius)); } bool isEmpty() { return x1 != 0 || y1 != 0 || x2 != 0 || y2 != 0; } int x1, y1, x2, y2; }; #endif