-- Compatibility wrapper [interface detouring] -- allows to run scripts written for the old script interface (1.1.0, 1.1.1, 1.1.2) -- on 1.1.3+ / OSE and its new scripting interface. -- Note that this is a gross hack and a lot of guesswork is involved, -- but any sanely written mod should run without changes. -- Notes: -- * Any assignment to the global "v" will break things. Like v = 0. -- * Variables whose names only contain all-uppercase, underscores, and numbers are considered globals. -- Assignments to those will not cause warnings and go to _G. -- Assignments to non-globals will go to _G.v. -- Undefined reads from either _G or v will cause a warning (in dev mode). -- * Mods must provide their own mod-compat.lua file (optionally containing aditional hooks). local rawset = rawset local rawget = rawget local _G = _G local debug = rawget(_G, "debug") -- not present in some 1.1.3+ versions local function looksLikeGlobal(s) return not s:match("[^_%u%d]") end dofile("scripts/compat/internal/oldfunctions.lua") -- loading entityinclude.lua is no longer necessary and would do more bad than good, -- so make sure it's not loaded even if scripts explicitly load that file. local o_dofile = dofile local function dofileWrap(file) if file:lower() ~= "scripts/entities/entityinclude.lua" then -- already in --debugLog("dofile(" .. file .. ")") return o_dofile(file) end end rawset(_G, "dofile", dofileWrap) ----------------------------------------------------- ---- Fixup functions that differ in behavior now ---- ----------------------------------------------------- local createEntity_o = createEntity rawset(_G, "createEntity", function(e, name, x, y) if type(e) == "string" and #e > 0 then return createEntity_o(e, name, x, y) end return 0 end) -- Prepare interface function lookup table local INTERFACE_LUT = {} do local names = getInterfaceFunctionNames() --errorLog(table.concat(names, ", ")) for i = 1, #names do INTERFACE_LUT[names[i]] = true end end -- Detour global reads and writes to the currently active instance table -- n = 0 will become v.n = 0 -- local x = entity_x(n) will become local x = entity_x(v.n) -- important here is that no instance-local variables accidentally become globals. -- globals that get written into the instance table are no problem. (if it ever happens - doubt it) local _G_meta = { __index = function(tab, key) if not INTERFACE_LUT[key] then local v = rawget(_G, "v") return v and v[key] end end, __newindex = function(tab, key, val) if key == "v" then -- v is set by the engine whenever script context is switched, this is no problem if val ~= nil and type(val) ~= "table" then errorLog("WARNING: COMPAT: Setting v to non-table (" .. type(v) .. ")! This is BAD and WILL break something!\n", 3) -- but do it anyway. end rawset(tab, key, val) return end if INTERFACE_LUT[key] then --debugLog("Setting interface: " .. tostring(key) .. " = " .. tostring(val)) rawset(tab, key, val) return end if type(key) == "string" and looksLikeGlobal(key) then --debugLog("Setting global: " .. tostring(key) .. " = " .. tostring(val)) rawset(tab, key, val) return end local v = rawget(_G, "v") if v then --debugLog("Setting v." .. tostring(key) .. " = " .. tostring(val)) v[key] = val return end errorLog("Variable not set: " .. tostring(key) .. " = " .. tostring(val)) end } setmetatable(_G, _G_meta) rawset(_G, "OLD_SCRIPT_INTERFACE_COMPATIBLE", true) -- mod-init.lua should check for this debugLog("COMPAT/1.1: Redirecting global writes to v")