/* Copyright (C) 2007, 2010 - Bit-Blot This file is part of Aquaria. Aquaria is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "DSQ.h" SFXLoops::SFXLoops() { bg = bg2 = roll = shield = charge = current = trip = BBGE_AUDIO_NOCHANNEL; } void SFXLoops::updateVolume() { core->sound->updateChannelVolume(bg); core->sound->updateChannelVolume(bg2); core->sound->updateChannelVolume(roll); core->sound->updateChannelVolume(charge); core->sound->updateChannelVolume(shield); core->sound->updateChannelVolume(current); core->sound->updateChannelVolume(trip); } void stopLoop(void **loop) { if (*loop != BBGE_AUDIO_NOCHANNEL) { core->sound->fadeSfx(*loop, SFT_OUT, 0.25); *loop = BBGE_AUDIO_NOCHANNEL; } } void SFXLoops::stopAll() { stopLoop(&bg); stopLoop(&bg2); stopLoop(&roll); stopLoop(&charge); stopLoop(&shield); stopLoop(¤t); stopLoop(&trip); }