/* Copyright (C) 2007, 2010 - Bit-Blot This file is part of Aquaria. Aquaria is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #include "Quad.h" OutlineRect::OutlineRect() : RenderObject() { lineSize = 1; renderCenter = false; } void OutlineRect::setWidthHeight(int w, int h) { this->w = w; this->h = h; w2 = w/2; h2 = h/2; } void OutlineRect::setLineSize(int ls) { lineSize = ls; } void OutlineRect::onRender() { #ifdef BBGE_BUILD_OPENGL glLineWidth(lineSize); glBegin(GL_LINES); // l glVertex2f(-w2,-h2); glVertex2f(-w2,h2); // r glVertex2f(w2,-h2); glVertex2f(w2,h2); // u glVertex2f(-w2,-h2); glVertex2f(w2,-h2); // d glVertex2f(-w2,h2); glVertex2f(w2,h2); glEnd(); if (renderCenter) { glColor3f(0.9, 0.9, 1); glBegin(GL_LINES); // lr glVertex2f(-w2,0); glVertex2f(w2,0); // ud glVertex2f(0,-h2); glVertex2f(0,h2); glEnd(); } #endif }