mirror of
https://github.com/AquariaOSE/Aquaria.git
synced 2024-11-25 09:44:02 +00:00
103 lines
2.6 KiB
Lua
103 lines
2.6 KiB
Lua
-- Copyright (C) 2007, 2010 - Bit-Blot
|
|
--
|
|
-- This file is part of Aquaria.
|
|
--
|
|
-- Aquaria is free software; you can redistribute it and/or
|
|
-- modify it under the terms of the GNU General Public License
|
|
-- as published by the Free Software Foundation; either version 2
|
|
-- of the License, or (at your option) any later version.
|
|
--
|
|
-- This program is distributed in the hope that it will be useful,
|
|
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
--
|
|
-- See the GNU General Public License for more details.
|
|
--
|
|
-- You should have received a copy of the GNU General Public License
|
|
-- along with this program; if not, write to the Free Software
|
|
-- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
if not v then v = {} end
|
|
if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end
|
|
|
|
v.n = 0
|
|
v.started = false
|
|
v.priests = nil
|
|
v.numPriests = 0
|
|
v.door = 0
|
|
|
|
function init(me)
|
|
v.priests = {}
|
|
|
|
v.n = getNaija()
|
|
|
|
local e = getFirstEntity()
|
|
local i = 1
|
|
while e ~=0 do
|
|
if entity_isName(e, "Priest") then
|
|
v.priests[i] = e
|
|
i = i + 1
|
|
end
|
|
e = getNextEntity()
|
|
end
|
|
v.numPriests = i
|
|
|
|
v.door = node_getNearestEntity(me, "energydoor")
|
|
|
|
if not isFlag(FLAG_MITHALAS_PRIESTS, 0) then
|
|
entity_setState(v.door, STATE_OPENED)
|
|
end
|
|
end
|
|
|
|
function activate(me)
|
|
end
|
|
|
|
function update(me, dt)
|
|
if isFlag(FLAG_MITHALAS_PRIESTS,0) then
|
|
if not v.started then
|
|
if node_isEntityIn(me, v.n) then
|
|
v.started = true
|
|
entity_idle(v.n)
|
|
playMusic("MiniBoss")
|
|
for i=1,v.numPriests do
|
|
cam_toEntity(v.priests[i])
|
|
entity_setState(v.priests[i], STATE_APPEAR)
|
|
watch(1)
|
|
end
|
|
overrideZoom(0.6, 1)
|
|
cam_toEntity(v.n)
|
|
for i=1,v.numPriests do
|
|
entity_setState(v.priests[i], STATE_IDLE)
|
|
end
|
|
end
|
|
else
|
|
local c = 0
|
|
local e = getFirstEntity()
|
|
while e ~= 0 do
|
|
if entity_getEntityType(e) == ET_ENEMY and entity_isName(e, "Priest") then
|
|
c = c + 1
|
|
end
|
|
e = getNextEntity()
|
|
end
|
|
if c == 0 then
|
|
setFlag(FLAG_MITHALAS_PRIESTS, 1)
|
|
setFlag(FLAG_MINIBOSS_PRIESTS, 1)
|
|
updateMusic()
|
|
overrideZoom(0)
|
|
entity_idle(v.n)
|
|
changeForm(FORM_NORMAL)
|
|
watch(1)
|
|
entity_setInvincible(v.n, true)
|
|
watch(1)
|
|
entity_animate(v.n, "agony", LOOP_INF)
|
|
learnSong(SONG_SPIRITFORM)
|
|
watch(1)
|
|
changeForm(FORM_SPIRIT)
|
|
voice("naija_song_spiritform")
|
|
setControlHint(getStringBank(44), 0, 0, 0, 10, "", SONG_SPIRITFORM)
|
|
entity_setInvincible(v.n, false)
|
|
entity_setState(v.door, STATE_OPEN)
|
|
end
|
|
end
|
|
end
|
|
end
|