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Aquaria/Aquaria/CollideEntity.h

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1.2 KiB
C++

/*
Copyright (C) 2007, 2010 - Bit-Blot
This file is part of Aquaria.
Aquaria is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef COLLIDEENTITY_H
#define COLLIDEENTITY_H
#include "Entity.h"
class CollideEntity : public Entity
{
public:
CollideEntity();
float bounceAmount, bounceEntityAmount;
float weight;
Vector collideOffset;
void updateMovement(float dt);
void entityDied(Entity *e);
protected:
virtual void onHitWall(){}
void onUpdateFrozen(float dt);
virtual void onBounce() {}
float friction;
bool doCusion;
void bounce(float ba);
};
#endif