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146 lines
3.3 KiB
C++
146 lines
3.3 KiB
C++
// VFSLoader.cpp - late loading of files not in the tree
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// For conditions of distribution and use, see copyright notice in VFS.h
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#include "VFSInternal.h"
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#include "VFSTools.h"
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#include "VFSFile.h"
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#include "VFSDir.h"
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#include "VFSLoader.h"
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//#include <stdio.h>
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#if !defined(_WIN32) && defined(VFS_IGNORE_CASE)
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#include <dirent.h>
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// based on code in PhysicsFS: http://icculus.org/physfs/
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static bool locateOneElement(char *buf)
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{
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char *ptr;
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DIR *dirp;
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ptr = strrchr(buf, '/'); // find entry at end of path.
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//printf("locateOneElem: buf='%s' ptr='%s'\n", ptr, buf);
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if (ptr == NULL)
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{
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dirp = opendir(".");
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ptr = buf;
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}
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else
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{
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if(ptr != buf) // strip only if not abs path
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*ptr = '\0';
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//printf("opendir: '%s'\n", buf);
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dirp = opendir(buf);
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*ptr = '/';
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ptr++; // point past dirsep to entry itself.
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}
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//printf("dirp = %p\n", dirp);
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struct dirent *dent;
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while ((dent = readdir(dirp)) != NULL)
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{
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if (strcasecmp(dent->d_name, ptr) == 0)
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{
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strcpy(ptr, dent->d_name); // found a match. Overwrite with this case.
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closedir(dirp);
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return true;
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}
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}
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// no match at all...
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closedir(dirp);
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return false;
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}
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static bool findFileHarder(char *fn)
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{
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char *ptr = fn;
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bool found = true;
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while ((ptr = strchr(ptr + 1, '/')) != 0)
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{
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*ptr = '\0';
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found = locateOneElement(fn);
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*ptr = '/'; // restore path separator
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if (!found)
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return false;
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}
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// check final element...
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found = found && locateOneElement(fn);
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//printf("tt: Fixed case '%s' [%s]\n", fn, found ? "found" : "NOT FOUND"); // TEMP
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return found;
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}
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#endif
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VFS_NAMESPACE_START
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VFSLoader::VFSLoader()
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: root(NULL)
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{
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}
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DiskLoader::DiskLoader()
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{
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root = new DiskDir("", this);
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}
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File *DiskLoader::Load(const char *fn, const char * /*ignored*/)
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{
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if(FileExists(fn))
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return new DiskFile(fn); // must contain full file name
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DiskFile *vf = NULL;
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#if !defined(_WIN32) && defined(VFS_IGNORE_CASE)
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size_t s = strlen(fn);
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char *t = (char*)VFS_STACK_ALLOC(s+1);
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memcpy(t, fn, s+1); // copy terminating '\0' as well
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if(findFileHarder(&t[0])) // fixes the filename on the way
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vf = new DiskFile(&t[0]);
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VFS_STACK_FREE(t);
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#endif
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return vf;
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}
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Dir *DiskLoader::LoadDir(const char *fn, const char * /*ignored*/)
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{
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//printf("DiskLoader: Trying [%s]...\n", fn);
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if(!IsDirectory(fn))
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return NULL;
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DiskDir *ret = NULL;
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#if !defined(_WIN32) && defined(VFS_IGNORE_CASE)
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size_t s = strlen(fn);
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char *t = (char*)VFS_STACK_ALLOC(s+1);
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memcpy(t, fn, s+1); // copy terminating '\0' as well
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if(findFileHarder(&t[0])) // fixes the filename on the way
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fn = &t[0];
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#endif
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assert(getRoot()->_getDirEx(fn, fn, false, false, false).first == NULL); // makes no sense to fire up the loader if it's already in the tree
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ret = safecastNonNull<DiskDir*>(getRoot()->_createAndInsertSubtree(fn));
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#if !defined(_WIN32) && defined(VFS_IGNORE_CASE)
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VFS_STACK_FREE(t);
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#endif
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/*if(ret)
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printf("DiskLoader: [%s] OK as [%s]\n", fn, ret->fullname());
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else
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printf("DiskLoader: [%s] FAILED\n", fn);*/
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return ret;
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}
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VFS_NAMESPACE_END
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