mirror of
https://github.com/AquariaOSE/Aquaria.git
synced 2024-12-29 00:05:50 +00:00
143 lines
4.1 KiB
Lua
143 lines
4.1 KiB
Lua
-- Copyright (C) 2007, 2010 - Bit-Blot
|
|
--
|
|
-- This file is part of Aquaria.
|
|
--
|
|
-- Aquaria is free software; you can redistribute it and/or
|
|
-- modify it under the terms of the GNU General Public License
|
|
-- as published by the Free Software Foundation; either version 2
|
|
-- of the License, or (at your option) any later version.
|
|
--
|
|
-- This program is distributed in the hope that it will be useful,
|
|
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
--
|
|
-- See the GNU General Public License for more details.
|
|
--
|
|
-- You should have received a copy of the GNU General Public License
|
|
-- along with this program; if not, write to the Free Software
|
|
-- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
if not v then v = {} end
|
|
if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end
|
|
|
|
-- ================================================================================================
|
|
-- LESSER WURM
|
|
-- ================================================================================================
|
|
|
|
|
|
-- ================================================================================================
|
|
-- L O C A L V A R I A B L E S
|
|
-- ================================================================================================
|
|
|
|
v.chaseDelay = 0
|
|
v.pushDelay = 0
|
|
|
|
-- ================================================================================================
|
|
-- FUNCTIONS
|
|
-- ================================================================================================
|
|
|
|
function init(me)
|
|
setupBasicEntity(
|
|
me,
|
|
"LesserWurm-Head", -- texture
|
|
15, -- health
|
|
1, -- manaballamount
|
|
2, -- exp
|
|
1, -- money
|
|
32, -- collideRadius (only used if hit entities is on)
|
|
STATE_IDLE, -- initState
|
|
128, -- sprite width
|
|
256, -- sprite height
|
|
0, -- particle "explosion" type, maps to particleEffects.txt -1 = none
|
|
0, -- 0/1 hit other entities off/on (uses collideRadius)
|
|
5000 -- updateCull -1: disabled, default: 4000
|
|
)
|
|
|
|
--entity_initSkeletal(me, "LesserWurm")
|
|
|
|
--entity_flipVertical(me) -- fix the head orientation
|
|
|
|
entity_initSegments(
|
|
me,
|
|
6, -- num segments
|
|
48, -- minDist
|
|
48, -- maxDist
|
|
"LesserWurm-Seg1", -- body tex
|
|
"LesserWurm-Seg5", -- tail tex
|
|
128, -- width
|
|
128, -- height
|
|
0, -- taper
|
|
0 -- reverse segment direction
|
|
)
|
|
|
|
entity_setSegmentTexture(me, 2, "LesserWurm-Seg2")
|
|
entity_setSegmentTexture(me, 3, "LesserWurm-Seg3")
|
|
entity_setSegmentTexture(me, 4, "LesserWurm-Seg4")
|
|
|
|
entity_setDeathParticleEffect(me, "Explode")
|
|
|
|
entity_scale(me, 1, 1)
|
|
end
|
|
|
|
function update(me, dt)
|
|
entity_handleShotCollisions(me)
|
|
v.pushDelay = v.pushDelay - dt
|
|
if v.pushDelay <= 0 then
|
|
entity_addRandomVel(me, 1000)
|
|
v.pushDelay = 1 + math.random(2)
|
|
end
|
|
--[[
|
|
if entity_hasTarget(me) then
|
|
if entity_isTargetInRange(me, 64) then
|
|
entity_hurtTarget(me, 1)
|
|
entity_pushTarget(me, 400)
|
|
end
|
|
end
|
|
]]--
|
|
if v.chaseDelay > 0 then
|
|
v.chaseDelay = v.chaseDelay - dt
|
|
if v.chaseDelay < 0 then
|
|
v.chaseDelay = 0
|
|
end
|
|
end
|
|
if entity_getState(me)==STATE_IDLE then
|
|
if not entity_hasTarget(me) then
|
|
entity_findTarget(me, 800)
|
|
else
|
|
if v.chaseDelay == 0 then
|
|
if entity_isTargetInRange(me, 1000) then
|
|
if entity_getHealth(me) < 4 then
|
|
entity_setMaxSpeed(me, 600)
|
|
entity_moveTowardsTarget(me, dt, 1500)
|
|
else
|
|
entity_setMaxSpeed(me, 400)
|
|
entity_moveTowardsTarget(me, dt, 1000)
|
|
end
|
|
else
|
|
entity_setMaxSpeed(me, 100)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
--entity_doEntityAvoidance(me, dt, 200, 0.1)
|
|
|
|
if entity_velx(me) < 0 and not entity_isFlippedHorizontal(me) then
|
|
entity_flipHorizontal(me)
|
|
elseif entity_velx(me) > 0 and entity_isFlippedHorizontal(me) then
|
|
entity_flipHorizontal(me)
|
|
end
|
|
|
|
entity_doCollisionAvoidance(me, dt, 5, 1)
|
|
entity_updateMovement(me, dt)
|
|
entity_rotateToVel(me, 0.1)
|
|
end
|
|
|
|
function enterState(me)
|
|
if entity_isState(me, STATE_IDLE) then
|
|
entity_setMaxSpeed(me, 800)
|
|
end
|
|
end
|
|
|
|
function exitState(me)
|
|
end
|