mirror of
https://github.com/AquariaOSE/Aquaria.git
synced 2024-11-27 02:33:50 +00:00
201 lines
5.2 KiB
Lua
201 lines
5.2 KiB
Lua
-- Copyright (C) 2007, 2010 - Bit-Blot
|
|
--
|
|
-- This file is part of Aquaria.
|
|
--
|
|
-- Aquaria is free software; you can redistribute it and/or
|
|
-- modify it under the terms of the GNU General Public License
|
|
-- as published by the Free Software Foundation; either version 2
|
|
-- of the License, or (at your option) any later version.
|
|
--
|
|
-- This program is distributed in the hope that it will be useful,
|
|
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
--
|
|
-- See the GNU General Public License for more details.
|
|
--
|
|
-- You should have received a copy of the GNU General Public License
|
|
-- along with this program; if not, write to the Free Software
|
|
-- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
if not v then v = {} end
|
|
if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end
|
|
|
|
-- ================================================================================================
|
|
-- EEL
|
|
-- ================================================================================================
|
|
|
|
-- ================================================================================================
|
|
-- FUNCTIONS
|
|
-- ================================================================================================
|
|
|
|
v.dir = 0
|
|
v.switchDirDelay = 0
|
|
v.wiggleTime = 0
|
|
v.wiggleDir = 1
|
|
v.interestTimer = 0
|
|
v.colorRevertTimer = 0
|
|
|
|
v.collisionSegs = 50
|
|
v.avoidLerp = 0
|
|
v.avoidDir = 1
|
|
v.interest = false
|
|
|
|
v.paraHits = 3
|
|
|
|
v.openTimer = 0
|
|
v.parasite = true
|
|
|
|
-- initializes the entity
|
|
function init(me)
|
|
-- oldhealth : 40
|
|
setupBasicEntity(
|
|
me,
|
|
"", -- texture
|
|
50, -- health
|
|
1, -- manaballamount
|
|
1, -- exp
|
|
1, -- money
|
|
32, -- collideRadius (only used if hit entities is on)
|
|
STATE_IDLE, -- initState
|
|
90, -- sprite width
|
|
90, -- sprite height
|
|
1, -- particle "explosion" type, maps to particleEffects.txt -1 = none
|
|
0, -- 0/1 hit other entities off/on (uses collideRadius)
|
|
-1, -- updateCull -1: disabled, default: 4000
|
|
1
|
|
)
|
|
|
|
entity_setDropChance(me, 50)
|
|
|
|
v.lungeDelay = 1.0 -- prevent the nautilus from attacking right away
|
|
|
|
--entity_initHair(me, 80, 4, 32, "eel-0001")
|
|
entity_initSkeletal(me, "BigMouth")
|
|
|
|
v.switchDirDelay = math.random(800)/100.0
|
|
v.naija = getNaija()
|
|
|
|
|
|
entity_setDeathParticleEffect(me, "TinyBlueExplode")
|
|
|
|
entity_generateCollisionMask(me)
|
|
entity_animate(me, "idle", -1)
|
|
entity_setCullRadius(me, 256)
|
|
end
|
|
|
|
local function lunge(me)
|
|
v.lungeDelay = 0
|
|
|
|
entity_setMaxSpeedLerp(me, 1.5)
|
|
entity_setMaxSpeedLerp(me, 1, 1)
|
|
entity_addVel(me, math.random(1000)-500, math.random(1000)-500)
|
|
end
|
|
-- the entity's main update function
|
|
function update(me, dt)
|
|
if isForm(FORM_BEAST) then
|
|
entity_setActivationType(me, AT_CLICK)
|
|
else
|
|
entity_setActivationType(me, AT_NONE)
|
|
end
|
|
|
|
entity_handleShotCollisionsSkeletal(me)
|
|
if entity_getState(me)==STATE_IDLE then
|
|
v.lungeDelay = v.lungeDelay + dt
|
|
if v.lungeDelay > 3 then
|
|
lunge(me)
|
|
end
|
|
if not entity_hasTarget(me) then
|
|
entity_findTarget(me, 1000)
|
|
else
|
|
v.openTimer = v.openTimer + dt
|
|
|
|
entity_doEntityAvoidance(me, dt, 32, 0.1)
|
|
entity_doCollisionAvoidance(me, dt, 8, 1.0)
|
|
entity_flipToVel(me)
|
|
|
|
entity_findTarget(me, 1200)
|
|
|
|
if v.openTimer > 5 then
|
|
if v.parasite then
|
|
entity_setState(me, STATE_OPEN)
|
|
end
|
|
v.openTimer = 0 + math.random(3)
|
|
end
|
|
end
|
|
entity_touchAvatarDamage(me, 64, 0, 800)
|
|
elseif entity_isState(me, STATE_OPEN) then
|
|
|
|
entity_doEntityAvoidance(me, dt, 32, 0.1)
|
|
entity_doCollisionAvoidance(me, dt, 8, 1.0)
|
|
if not entity_isAnimating(me) then
|
|
entity_touchAvatarDamage(me, 64, 0.5, 800)
|
|
entity_pullEntities(me, entity_x(me), entity_y(me), 1000, 1700, dt)
|
|
|
|
local e = getFirstEntity()
|
|
while e ~= 0 do
|
|
if entity_getEntityType(e)==ET_ENEMY and e ~= me then
|
|
if entity_isEntityInRange(me, e, 64 + entity_getCollideRadius(e)) then
|
|
entity_damage(e, me, dt*20)
|
|
end
|
|
end
|
|
e = getNextEntity()
|
|
end
|
|
else
|
|
entity_touchAvatarDamage(me, 64, 0, 800)
|
|
end
|
|
end
|
|
entity_updateMovement(me, dt)
|
|
end
|
|
|
|
function enterState(me)
|
|
if entity_isState(me, STATE_IDLE) then
|
|
entity_animate(me, "idle", -1)
|
|
entity_setMaxSpeed(me, 300)
|
|
lunge(me)
|
|
elseif entity_isState(me, STATE_OPEN) then
|
|
entity_animate(me, "open")
|
|
entity_setMaxSpeedLerp(me, 0.2, 0.1)
|
|
entity_setStateTime(me, 5)
|
|
elseif entity_isState(me, STATE_DEAD) then
|
|
if v.parasite then
|
|
local e = createEntity("BigMouthParasite", "", entity_getPosition(me))
|
|
entity_setHealth(e, v.paraHits*2)
|
|
end
|
|
end
|
|
end
|
|
|
|
function exitState(me)
|
|
if entity_isState(me, STATE_OPEN) then
|
|
entity_setState(me, STATE_IDLE)
|
|
end
|
|
end
|
|
|
|
function hitSurface(me)
|
|
end
|
|
|
|
function damage(me, attacker, bone, damageType, dmg)
|
|
if v.parasite and bone ~= 0 and bone_isName(bone,"Parasite") then
|
|
bone_damageFlash(bone)
|
|
v.paraHits = v.paraHits - dmg
|
|
if v.paraHits <= 0 then
|
|
bone_alpha(bone, 0)
|
|
v.parasite = false
|
|
-- die and kill parasite
|
|
--entity_changeHealth(me, 0)
|
|
--createEntity("BigMouthParasite", "", bone_getWorldPosition(bone))
|
|
--return true
|
|
end
|
|
return false
|
|
end
|
|
return true
|
|
end
|
|
|
|
function songNote(me, note)
|
|
end
|
|
|
|
function dieNormal(me)
|
|
if chance(90) then
|
|
spawnIngredient("ButterySeaLoaf", entity_x(me), entity_y(me))
|
|
end
|
|
end
|
|
|