mirror of
https://github.com/AquariaOSE/Aquaria.git
synced 2024-11-25 17:53:47 +00:00
49b9e0f05a
- Building with CMake for development is now actually sane - Split deps into projects and extra files - Building against external deps should still work but needs testing - Can now build out of the box without further adjustments as long as SDL(2) is found properly - Build Lua in C++ mode (so it can use exceptions instead of setjmp/longjmp) - Unfortunately we need to enable exceptions for this :( - Remove these defines: * AQUARIA_BUILD_SCENEEDITOR (now always on) * AQUARIA_BUILD_CONSOLE (now always on) * BBGE_BUILD_ACHIEVEMENTS_INTERNAL (now always on unless BBGE_BUILD_STEAMWORKS is defined) * BBGE_BUILD_OPENGL_DYNAMIC (now always on, define BBGE_BUILD_OPENGL_STATIC if needed) * BBGE_BUILD_FMOD_OPENAL_BRIDGE (now always on) - BBGE_BUILD_STEAMWORKS is not actually implemented (any volunteers?) - Prepare later removal of SDL & the old vc90 project from the repo. See #74 for extra notes.
63 lines
1.4 KiB
CMake
63 lines
1.4 KiB
CMake
# For building Aquaria
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include_directories(include)
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set(FTGL_SRCS
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include/FTBBox.h
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include/FTBitmapGlyph.h
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include/FTCharmap.h
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include/FTCharToGlyphIndexMap.h
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include/FTContour.h
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include/FTExtrdGlyph.h
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include/FTFace.h
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include/FTFont.h
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include/FTGL.h
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include/FTGLBitmapFont.h
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include/FTGLExtrdFont.h
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include/FTGLOutlineFont.h
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include/FTGLPixmapFont.h
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include/FTGLPolygonFont.h
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include/FTGLTextureFont.h
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include/FTGlyph.h
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include/FTGlyphContainer.h
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include/FTLibrary.h
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include/FTList.h
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include/FTOutlineGlyph.h
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include/FTPixmapGlyph.h
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include/FTPoint.h
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include/FTPolyGlyph.h
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include/FTSize.h
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include/FTTextureGlyph.h
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include/FTVector.h
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# include/FTVectoriser.h
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src/FTBitmapGlyph.cpp
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src/FTCharmap.cpp
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src/FTContour.cpp
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src/FTExtrdGlyph.cpp
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src/FTFace.cpp
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src/FTFont.cpp
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src/FTGLBitmapFont.cpp
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src/FTGLExtrdFont.cpp
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src/FTGLOutlineFont.cpp
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src/FTGLPixmapFont.cpp
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src/FTGLPolygonFont.cpp
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src/FTGLTextureFont.cpp
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src/FTGlyph.cpp
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src/FTGlyphContainer.cpp
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src/FTLibrary.cpp
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src/FTOutlineGlyph.cpp
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src/FTPixmapGlyph.cpp
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src/FTPoint.cpp
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src/FTPolyGlyph.cpp
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src/FTSize.cpp
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src/FTTextureGlyph.cpp
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# src/FTVectoriser.cpp
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)
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SET_SOURCE_FILES_PROPERTIES(
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${FTGL_SRCS}
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PROPERTIES COMPILE_FLAGS "-DFTGL_LIBRARY_STATIC"
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)
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add_library(FTGL ${FTGL_SRCS})
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target_link_libraries(FTGL freetype)
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