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68 lines
1.5 KiB
C++
68 lines
1.5 KiB
C++
/*
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Copyright (C) 2007, 2010 - Bit-Blot
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This file is part of Aquaria.
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Aquaria is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#ifndef __animated_sprite__
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#define __animated_sprite__
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#include "Quad.h"
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#include "Interpolator.h"
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class AnimData
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{
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public:
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AnimData();
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std::string name;
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int frameStart, frameEnd, datafile;
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float time;
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int loop;
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bool pingPong;
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};
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class AnimatedSprite : public Quad
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{
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public:
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AnimatedSprite();
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Interpolator animator, animationTime;
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float frame;
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std::string currentAnim, lastAnim;
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virtual void animComplete(std::string name) {}
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void animate (const std::string &name, int from, int to, float time, int loopType, bool pingPong = false, float initialDelay = 0.0f);
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void animate (AnimData &animData);
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bool isAnimating()
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{
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return animator.interpolating;
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}
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protected:
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virtual void onAnimData(AnimData &animData);
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virtual void onUpdate (float dt);
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};
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#endif
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