mirror of
https://github.com/AquariaOSE/Aquaria.git
synced 2024-12-28 15:55:51 +00:00
149 lines
3.6 KiB
Lua
149 lines
3.6 KiB
Lua
-- Copyright (C) 2007, 2010 - Bit-Blot
|
|
--
|
|
-- This file is part of Aquaria.
|
|
--
|
|
-- Aquaria is free software; you can redistribute it and/or
|
|
-- modify it under the terms of the GNU General Public License
|
|
-- as published by the Free Software Foundation; either version 2
|
|
-- of the License, or (at your option) any later version.
|
|
--
|
|
-- This program is distributed in the hope that it will be useful,
|
|
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
--
|
|
-- See the GNU General Public License for more details.
|
|
--
|
|
-- You should have received a copy of the GNU General Public License
|
|
-- along with this program; if not, write to the Free Software
|
|
-- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
if not v then v = {} end
|
|
if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end
|
|
|
|
v.n = 0
|
|
v.small = 32
|
|
v.big = 90
|
|
|
|
function init(me)
|
|
setupEntity(me)
|
|
entity_setEntityType(me, ET_ENEMY)
|
|
entity_initSkeletal(me, "PufferFish")
|
|
--entity_setAllDamageTargets(me, false)
|
|
|
|
--entity_generateCollisionMask(me)
|
|
|
|
entity_setState(me, STATE_IDLE)
|
|
entity_setBounceType(me, BOUNCE_REAL)
|
|
|
|
entity_setDamageTarget(me, DT_AVATAR_BITE, false)
|
|
|
|
entity_setCullRadius(me, 300)
|
|
|
|
entity_setHealth(me, 12)
|
|
|
|
entity_setDeathParticleEffect(me, "TinyRedExplode")
|
|
end
|
|
|
|
function postInit(me)
|
|
v.n = getNaija()
|
|
entity_setTarget(me, v.n)
|
|
|
|
local x, y = entity_getNormal(me)
|
|
local sw = y
|
|
y = -x
|
|
x = sw
|
|
entity_addVel(me, x*500, y*500)
|
|
end
|
|
|
|
local function rotflip(me)
|
|
if entity_isfh(me) then
|
|
entity_rotateToVel(me, 0, -90)
|
|
else
|
|
entity_rotateToVel(me, 0, 90)
|
|
end
|
|
entity_flipToVel(me)
|
|
end
|
|
|
|
function update(me, dt)
|
|
if entity_isState(me, STATE_IDLE) then
|
|
if entity_isEntityInRange(me, v.n, v.big*2) then
|
|
entity_setState(me, STATE_OPEN)
|
|
end
|
|
entity_doCollisionAvoidance(me, dt, 8, 0.1)
|
|
entity_doEntityAvoidance(me, dt, 32, 1)
|
|
rotflip(me)
|
|
end
|
|
if entity_isState(me, STATE_OPENED) then
|
|
if not entity_isEntityInRange(me, v.n, v.big+400) then
|
|
entity_setState(me, STATE_CLOSE)
|
|
end
|
|
if not entity_isBeingPulled(me) then
|
|
rotflip(me)
|
|
end
|
|
|
|
local e = getFirstEntity()
|
|
while e ~= 0 do
|
|
if e ~= me and entity_getEntityType(e) == ET_ENEMY then
|
|
if entity_isEntityInRange(me, e, v.big + entity_getCollideRadius(e)) then
|
|
entity_damage(e, me, dt*10, DT_CRUSH)
|
|
end
|
|
end
|
|
e = getNextEntity()
|
|
end
|
|
end
|
|
|
|
entity_updateMovement(me, dt)
|
|
entity_handleShotCollisions(me)
|
|
if not entity_isBeingPulled(me) then
|
|
entity_touchAvatarDamage(me, entity_getCollideRadius(me), 1, 500)
|
|
end
|
|
end
|
|
|
|
function enterState(me)
|
|
if entity_isState(me, STATE_IDLE) then
|
|
entity_setProperty(me, EP_MOVABLE, false)
|
|
entity_animate(me, "idle", -1)
|
|
entity_setCollideRadius(me, v.small)
|
|
entity_setMaxSpeed(me, 100)
|
|
elseif entity_isState(me, STATE_OPEN) then
|
|
entity_setStateTime(me, entity_animate(me, "grow"))
|
|
elseif entity_isState(me, STATE_CLOSE) then
|
|
entity_setStateTime(me, entity_animate(me, "shrink"))
|
|
elseif entity_isState(me, STATE_OPENED) then
|
|
entity_clearVel(me)
|
|
entity_setProperty(me, EP_MOVABLE, true)
|
|
entity_setCollideRadius(me, v.big)
|
|
entity_animate(me, "idleBig", -1)
|
|
end
|
|
end
|
|
|
|
function exitState(me)
|
|
if entity_isState(me, STATE_OPEN) then
|
|
entity_setState(me, STATE_OPENED)
|
|
elseif entity_isState(me, STATE_CLOSE) then
|
|
entity_setState(me, STATE_IDLE)
|
|
end
|
|
end
|
|
|
|
function damage(me, attacker, bone, damageType, dmg)
|
|
return true
|
|
end
|
|
|
|
function animationKey(me, key)
|
|
end
|
|
|
|
function hitSurface(me)
|
|
end
|
|
|
|
function songNote(me, note)
|
|
end
|
|
|
|
function songNoteDone(me, note)
|
|
end
|
|
|
|
function song(me, song)
|
|
end
|
|
|
|
function activate(me)
|
|
end
|
|
|