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Aquaria/game_scripts/scripts/maps/map_naijacave.lua

227 lines
4.7 KiB
Lua

-- Copyright (C) 2007, 2010 - Bit-Blot
--
-- This file is part of Aquaria.
--
-- Aquaria is free software; you can redistribute it and/or
-- modify it under the terms of the GNU General Public License
-- as published by the Free Software Foundation; either version 2
-- of the License, or (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--
-- See the GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program; if not, write to the Free Software
-- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
if not v then v = {} end
if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end
function init()
if isStory(0) then
entity_warpToNode(getNaija(), getNode("NAIJASTART"))
end
local doTrailerIntro = false
-- turn into watchFadeIn?
local n = getNaija()
if isFlag(FLAG_ENDING, ENDING_SECRETCAVE) then
local li = getLi()
if li ~= 0 then
entity_setPosition(li, 0, 0)
entity_alpha(li, 0)
end
local camNode = getNode("CAM1")
local camNode2 = getNode("CAM2")
local camNode3 = getNode("CAM3")
local camNode4 = getNode("NAIJASTART")
local camDummy = createEntity("Empty")
entity_warpToNode(camDummy, camNode)
setCameraLerpDelay(0)
cam_toEntity(camDummy)
entity_animate(n, "sitBack", LOOP_INF)
overrideZoom(0.6)
entity_setPosition(camDummy, node_x(camNode), node_y(camNode))
watch(0.5)
setCameraLerpDelay(1)
watch(0.5)
fadeIn(3)
fade2(0, 1, 1, 1, 1)
voice("naija_endingpart1d")
watch(0.5)
entity_setPosition(camDummy, node_x(camNode3), node_y(camNode3))
entity_setPosition(camDummy, node_x(camNode4), node_y(camNode4), -200, 0, 0, 1)
while entity_isInterpolating(camDummy) do
watch(FRAME_TIME)
end
local bits = 6.0/FRAME_TIME
for i=1,bits do
overrideZoom(1, 6)
watch(FRAME_TIME)
setCameraLerpDelay(1.0 - (i/bits))
end
watchForVoice()
voice("naija_endingpart1e")
cam_toEntity(n)
watchForVoice()
watch(1)
fadeOutMusic(10)
fade2(1, 8, 0, 0, 0)
watch(8)
watch(2)
watch(1)
stopMusic()
setFlag(FLAG_ENDING, ENDING_DONE)
jumpState("Credits")
elseif isStory(0) then
setCutscene(1, 1)
learnSong(SONG_SHIELD)
setStory(1)
local camNode = getNode("CAM1")
local camNode2 = getNode("CAM2")
local camNode3 = getNode("CAM3")
local camNode4 = getNode("NAIJASTART")
local camDummy = createEntity("Empty")
entity_warpToNode(camDummy, camNode)
setCameraLerpDelay(0)
cam_toEntity(camDummy)
if doTrailerIntro then
entity_animate(n, "trailerIntroAnim1", LOOP_INF)
else
entity_animate(n, "sitBack", LOOP_INF)
end
--watch(1)
--debugLog("end of streaming voice")
--watch(0.5)
overrideZoom(0.6)
entity_setPosition(camDummy, node_x(camNode), node_y(camNode))
watch(0.5)
setCameraLerpDelay(1)
watch(0.5)
fadeIn(3)
voice("Naija_VerseCave")
watch(0.5)
entity_setPosition(camDummy, node_x(camNode2), node_y(camNode2), -200, 0, 0, 1)
while entity_isInterpolating(camDummy) do
watch(FRAME_TIME)
end
--[[
entity_swimToNode(camDummy, camNode2, SPEED_SLOW)
entity_watchForPath(camDummy)
]]--
entity_setPosition(camDummy, node_x(camNode3), node_y(camNode3), -200, 0, 0, 1)
while entity_isInterpolating(camDummy) do
watch(FRAME_TIME)
end
entity_setPosition(camDummy, node_x(camNode4), node_y(camNode4), -200, 0, 0, 1)
while entity_isInterpolating(camDummy) do
watch(FRAME_TIME)
end
local bits = 6.0/FRAME_TIME
for i=1,bits do
overrideZoom(1, 6)
watch(FRAME_TIME)
setCameraLerpDelay(1.0 - (i/bits))
end
cam_toEntity(getNaija())
watch(2)
--entity_animate(n, "getUpFromSitBack")
if doTrailerIntro then
entity_animate(n, "trailerIntroAnim2")
while entity_isAnimating(n) do
watch(FRAME_TIME)
end
watch(2)
else
entity_animate(n, "getUpFromSitBack")
end
watch(2.5)
--entity_setPosition(n, entity_x(n)+20, entity_y(n)+150, 1.4, 1)
entity_moveToNode(n, getNode("OFFROCK"), SPEED_VERYSLOW)
entity_watchForPath(n)
overrideZoom(0)
if isPlat(PLAT_MAC) then
setControlHint(getStringBank(81), 1, 0)
else
setControlHint(getStringBank(61), 1, 0)
end
pickupGem("Naija-Token", 1)
setCutscene(0)
--[[
pickupGem("PieceGreen", 1)
pickupGem("PieceRed", 1)
pickupGem("PieceTeal", 1)
pickupGem("PyramidYellow", 1)
pickupGem("PyramidPurple", 1)
]]--
else
fadeIn(1)
watch(1)
end
end