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8472718fb7
This untangles some of the gigantic kitchen sink headers in an attempt to split things into smaller files. Also don't include gl.h, glext.h, windows.h, and other such nonsense *everywhere*. Lots of cleanups on the way too. More dead/unused code removal. Remove incrFlag(), decrFlag() Lua functions.
9 lines
144 B
C
9 lines
144 B
C
#ifndef BBGE_GLLOAD_H
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#define BBGE_GLLOAD_H
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bool lookup_all_glsyms();
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void unload_all_glsyms();
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extern unsigned g_dbg_numRenderCalls;
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#endif
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