mirror of
https://github.com/AquariaOSE/Aquaria.git
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84 lines
1.3 KiB
C++
84 lines
1.3 KiB
C++
#include "Window.h"
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#include <SDL.h>
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#include "Base.h"
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Window::Window()
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: _backend(_initBackend())
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, _w(800), _h(600)
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, _display(0)
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, _bpp(32)
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, _hz(60)
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, _full(false)
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, _vsync(false)
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, _hasFocus(false)
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{
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}
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void Window::handleInput()
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{
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SDL_Event event;
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while ( SDL_PollEvent (&event) ) // This function is the same for SDL1 & 2 ...
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{
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switch(event.type)
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{
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case SDL_QUIT:
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onQuit();
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break;
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}
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_onEventImpl(event);
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onEvent(event);
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}
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}
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void Window::onEvent(const SDL_Event& ev)
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{
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}
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void Window::onResize(unsigned w, unsigned h)
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{
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}
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void Window::onQuit()
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{
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}
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void Window::setFullscreen(bool on)
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{
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if(!!_full != on)
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open(-1, -1, on, -1, -1, -1, -1);
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}
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void Window::open(int w, int h, int full, int bpp, int vsync, int display, int hz)
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{
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_fixOpenParams(w, h, full, bpp, vsync, display, hz);
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_w = w;
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_h = h;
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_display = display;
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_bpp = bpp;
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_full = !!full;
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_vsync = !!vsync;
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if(isOpen())
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_adjust(w, h, !!full, bpp, !!vsync, display, hz);
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else
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_open(w, h, !!full, bpp, !!vsync, display, hz);
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}
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void Window::_fixOpenParams(int& w, int& h, int& full, int& bpp, int& vsync, int& display, int& hz)
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{
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if(w < 0)
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w = _w;
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if(h < 0)
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h = _h;
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if(full < 0)
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full = _full;
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if(bpp < 0)
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bpp = _bpp;
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if(vsync < 0)
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vsync = _vsync;
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if(display < 0)
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display = _display;
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if(hz < 0)
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hz = _hz;
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}
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