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GL
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Remove commented-out code
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2016-05-05 19:57:50 +02:00 |
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glext
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Remove commented-out code
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2016-05-05 19:57:50 +02:00 |
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ActionInput.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
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ActionInput.h
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Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
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2012-09-23 04:51:13 +02:00 |
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ActionMapper.cpp
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Remove commented-out code
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2016-05-05 19:57:50 +02:00 |
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ActionMapper.h
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Remove commented-out code
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2016-05-05 19:57:50 +02:00 |
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ActionSet.cpp
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Remove commented-out code
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2016-05-05 19:57:50 +02:00 |
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ActionSet.h
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Remove commented-out code
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2016-05-05 19:57:50 +02:00 |
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AfterEffect.cpp
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Replace spaces with tabs (future self: i'm sorry)
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2017-01-12 22:51:46 +01:00 |
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AfterEffect.h
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Replace spaces with tabs (future self: i'm sorry)
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2017-01-12 22:51:46 +01:00 |
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Base.cpp
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Fix charIsUpper(). Solves issue #15.
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2017-01-13 10:17:06 +01:00 |
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Base.h
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Replace spaces with tabs (future self: i'm sorry)
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2017-01-12 22:51:46 +01:00 |
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BaseText.h
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Add two more font/text related Lua functions, and some more:
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2015-11-16 03:59:47 +01:00 |
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BBGECompileConfig.h
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Apply SDL2 patch by ryan, with some adjustments to apply properly.
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2013-07-18 23:29:55 +02:00 |
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bithacks.h
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Remove commented-out code
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2016-05-05 19:57:50 +02:00 |
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BitmapFont.cpp
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Remove commented-out code
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2016-05-05 19:57:50 +02:00 |
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BitmapFont.h
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Remove commented-out code
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2016-05-05 19:57:50 +02:00 |
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Cocoa.mm
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Update Cocoa.mm
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2014-04-22 16:11:17 -06:00 |
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Core.cpp
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Replace spaces with tabs (future self: i'm sorry)
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2017-01-12 22:51:46 +01:00 |
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Core.h
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Replace spaces with tabs (future self: i'm sorry)
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2017-01-12 22:51:46 +01:00 |
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DarkLayer.cpp
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Remove commented-out code
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2016-05-05 19:57:50 +02:00 |
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DarkLayer.h
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Remove commented-out code
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2016-05-05 19:57:50 +02:00 |
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DebugFont.cpp
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Replace spaces with tabs (future self: i'm sorry)
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2017-01-12 22:51:46 +01:00 |
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DebugFont.h
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Remove commented-out code
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2016-05-05 19:57:50 +02:00 |
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Effects.cpp
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Replace spaces with tabs (future self: i'm sorry)
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2017-01-12 22:51:46 +01:00 |
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Effects.h
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Replace spaces with tabs (future self: i'm sorry)
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2017-01-12 22:51:46 +01:00 |
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Emitter.cpp
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Remove commented-out code
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2016-05-05 19:57:50 +02:00 |
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Event.cpp
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Remove commented-out code
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2016-05-05 19:57:50 +02:00 |
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Event.h
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Replace spaces with tabs (future self: i'm sorry)
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2017-01-12 22:51:46 +01:00 |
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FmodOpenALBridge.cpp
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Remove commented-out code
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2016-05-05 19:57:50 +02:00 |
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FmodOpenALBridge.h
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Remove FMOD::Channel::setPan(), which is now defunct.
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2013-07-22 13:35:45 +02:00 |
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FrameBuffer.cpp
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Remove commented-out code
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2016-05-05 19:57:50 +02:00 |
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FrameBuffer.h
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Remove commented-out code
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2016-05-05 19:57:50 +02:00 |
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Gradient.cpp
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Remove commented-out code
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2016-05-05 19:57:50 +02:00 |
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Gradient.h
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Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
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2012-09-23 04:51:13 +02:00 |
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Joystick.cpp
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Remove commented-out code
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2016-05-05 19:57:50 +02:00 |
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LensFlare.cpp
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Remove commented-out code
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2016-05-05 19:57:50 +02:00 |
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LensFlare.h
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Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
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2012-09-23 04:51:13 +02:00 |
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Localization.cpp
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OS X: Fix a memory overrelease.
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2014-06-27 14:48:24 -06:00 |
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Localization.h
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_mods/x/locales/y/* now works
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2012-07-14 15:00:37 +02:00 |
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Math.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
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MathFunctions.h
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Minor debug improvements + misc
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2012-01-31 19:25:13 +01:00 |
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MemoryAllocatorSmallBlock.cpp
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Remove commented-out code
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2016-05-05 19:57:50 +02:00 |
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MemoryAllocatorSmallBlock.h
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Remove commented-out code
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2016-05-05 19:57:50 +02:00 |
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MT.cpp
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Eliminating obsolete #ifdefs and friends (#26)
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2016-05-05 03:49:41 +02:00 |
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MT.h
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[vfs, #3] All file reading code goes through the VFS now, new mod downloader & mod selector in place. Also a bunch of other stuff. (...)
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2012-06-01 17:52:19 +02:00 |
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OpenGLStubs.h
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Fix some small performance bottlenecks:
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2012-01-02 21:34:29 +01:00 |
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ParticleEffect.cpp
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Remove commented-out code
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2016-05-05 19:57:50 +02:00 |
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ParticleManager.cpp
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Remove commented-out code
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2016-05-05 19:57:50 +02:00 |
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Particles.cpp
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
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Particles.h
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Replace spaces with tabs (future self: i'm sorry)
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2017-01-12 22:51:46 +01:00 |
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Precacher.cpp
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Replace spaces with tabs (future self: i'm sorry)
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2017-01-12 22:51:46 +01:00 |
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Precacher.h
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Add precacher for mods
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2013-05-24 03:34:10 +02:00 |
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ProfRender.cpp
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Remove commented-out code
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2016-05-05 19:57:50 +02:00 |
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ProfRender.h
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
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Quad.cpp
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Remove commented-out code
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2016-05-05 19:57:50 +02:00 |
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Quad.h
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Remove commented-out code
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2016-05-05 19:57:50 +02:00 |
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QuadTrail.cpp
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Replace spaces with tabs (future self: i'm sorry)
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2017-01-12 22:51:46 +01:00 |
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QuadTrail.h
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Remove commented-out code
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2016-05-05 19:57:50 +02:00 |
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Rect.h
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Remove commented-out code
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2016-05-05 19:57:50 +02:00 |
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Refcounted.h
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Refactor texture loading code; should fix a crash that started appearing recently.
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2015-03-24 00:06:51 +01:00 |
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RenderObject.cpp
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Fix yet another oopsie RenderObject::setTexture()
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2016-06-19 00:42:13 +02:00 |
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RenderObject.h
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Remove RenderObjectLayer::sort() and related
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2016-05-14 17:20:13 +02:00 |
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RenderObject_inline.h
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Remove commented-out code
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2016-05-05 19:57:50 +02:00 |
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RenderObjectLayer.cpp
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Remove RenderObjectLayer::sort() and related
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2016-05-14 17:20:13 +02:00 |
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RenderRect.cpp
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Eliminating obsolete #ifdefs and friends (#26)
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2016-05-05 03:49:41 +02:00 |
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RoundedRect.cpp
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Remove commented-out code
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2016-05-05 19:57:50 +02:00 |
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RoundedRect.h
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Remove commented-out code
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2016-05-05 19:57:50 +02:00 |
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ScreenTransition.cpp
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Remove commented-out code
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2016-05-05 19:57:50 +02:00 |
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ScreenTransition.h
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Remove commented-out code
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2016-05-05 19:57:50 +02:00 |
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ScriptObject.cpp
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Fix setGemPosition(), add more Lua functions:
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2013-10-25 01:47:24 +02:00 |
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ScriptObject.h
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Fix setGemPosition(), add more Lua functions:
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2013-10-25 01:47:24 +02:00 |
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Shader.cpp
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Replace spaces with tabs (future self: i'm sorry)
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2017-01-12 22:51:46 +01:00 |
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Shader.h
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Replace spaces with tabs (future self: i'm sorry)
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2017-01-12 22:51:46 +01:00 |
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SimpleIStringStream.h
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Replace #pragma once with #ifndef/#define pairs (to avoid warnings on gcc 2.95)
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2012-09-23 04:51:13 +02:00 |
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SkeletalSprite.cpp
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Replace spaces with tabs (future self: i'm sorry)
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2017-01-12 22:51:46 +01:00 |
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SkeletalSprite.h
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Replace spaces with tabs (future self: i'm sorry)
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2017-01-12 22:51:46 +01:00 |
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Slider.cpp
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Remove commented-out code
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2016-05-05 19:57:50 +02:00 |
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Slider.h
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initial commit. This is icculus version 5542b94cae02a6333845854bbbd1abe0a259f1a4
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2011-08-03 22:05:33 +02:00 |
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SoundManager.cpp
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Replace spaces with tabs (future self: i'm sorry)
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2017-01-12 22:51:46 +01:00 |
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SoundManager.h
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Replace spaces with tabs (future self: i'm sorry)
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2017-01-12 22:51:46 +01:00 |
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SpawnParticleData.cpp
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Remove commented-out code
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2016-05-05 19:57:50 +02:00 |
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StateMachine.cpp
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Remove commented-out code
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2016-05-05 19:57:50 +02:00 |
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StateMachine.h
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Remove commented-out code
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2016-05-05 19:57:50 +02:00 |
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StateManager.cpp
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Remove commented-out code
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2016-05-05 19:57:50 +02:00 |
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StateManager.h
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Remove commented-out code
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2016-05-05 19:57:50 +02:00 |
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Strings.cpp
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Remove commented-out code
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2016-05-05 19:57:50 +02:00 |
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Texture.cpp
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Replace spaces with tabs (future self: i'm sorry)
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2017-01-12 22:51:46 +01:00 |
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Texture.h
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Remove commented-out code
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2016-05-05 19:57:50 +02:00 |
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TTFFont.cpp
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Remove commented-out code
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2016-05-05 19:57:50 +02:00 |
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TTFFont.h
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Add two more font/text related Lua functions, and some more:
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2015-11-16 03:59:47 +01:00 |
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Vector.cpp
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Remove commented-out code
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2016-05-05 19:57:50 +02:00 |
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Vector.h
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Remove commented-out code
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2016-05-05 19:57:50 +02:00 |