mirror of
https://github.com/AquariaOSE/Aquaria.git
synced 2024-11-26 10:13:49 +00:00
113 lines
3.1 KiB
Lua
113 lines
3.1 KiB
Lua
-- Copyright (C) 2007, 2010 - Bit-Blot
|
|
--
|
|
-- This file is part of Aquaria.
|
|
--
|
|
-- Aquaria is free software; you can redistribute it and/or
|
|
-- modify it under the terms of the GNU General Public License
|
|
-- as published by the Free Software Foundation; either version 2
|
|
-- of the License, or (at your option) any later version.
|
|
--
|
|
-- This program is distributed in the hope that it will be useful,
|
|
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
--
|
|
-- See the GNU General Public License for more details.
|
|
--
|
|
-- You should have received a copy of the GNU General Public License
|
|
-- along with this program; if not, write to the Free Software
|
|
-- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
|
|
if not v then v = {} end
|
|
if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end
|
|
|
|
-- ================================================================================================
|
|
-- S E A S L U G
|
|
-- ================================================================================================
|
|
|
|
|
|
-- ================================================================================================
|
|
-- L O C A L V A R I A B L E S
|
|
-- ================================================================================================
|
|
|
|
v.fireDelay = 2
|
|
v.moveTimer = 0
|
|
v.shellOff = 0
|
|
|
|
-- ================================================================================================
|
|
-- FUNCTIONS
|
|
-- ================================================================================================
|
|
|
|
function init()
|
|
setupBasicEntity(
|
|
"seaslug", -- texture
|
|
15, -- health
|
|
2, -- manaballamount
|
|
2, -- exp
|
|
1, -- money
|
|
32, -- collideRadius (for hitting entities + spells)
|
|
STATE_IDLE, -- initState
|
|
128, -- sprite width
|
|
64, -- sprite height
|
|
1, -- particle "explosion" type, maps to particleEffects.txt -1 = none
|
|
1, -- 0/1 hit other entities off/on (uses collideRadius)
|
|
4000 -- updateCull -1: disabled, default: 4000
|
|
)
|
|
|
|
entity_initPart(
|
|
"Shell",
|
|
"seaslug-shell",
|
|
22,
|
|
-10,
|
|
1,
|
|
0,
|
|
0)
|
|
|
|
|
|
entity_clampToSurface()
|
|
end
|
|
|
|
function update(dt)
|
|
-- dt, pixelsPerSecond, climbHeight, outfromwall
|
|
entity_moveAlongSurface(dt, 80, 6, 24)
|
|
-- entity_rotateToSurfaceNormal(0.1)
|
|
v.moveTimer = v.moveTimer + dt*80
|
|
if v.moveTimer > 800 then
|
|
entity_flipHorizontal()
|
|
entity_switchSurfaceDirection()
|
|
v.moveTimer = 0
|
|
end
|
|
if v.shellOff==0 and entity_getHealth() < 10 then
|
|
v.shellOff = 1
|
|
entity_partAlpha("Shell", 0, 1)
|
|
end
|
|
if not(entity_hasTarget()) then
|
|
entity_findTarget(1200)
|
|
else
|
|
if entity_isTargetInRange(64) then
|
|
entity_pushTarget(500)
|
|
entity_hurtTarget(1)
|
|
end
|
|
if v.shellOff==1 then
|
|
if v.fireDelay > 0 then
|
|
v.fireDelay = v.fireDelay - dt
|
|
if v.fireDelay < 0 then
|
|
-- FIXME: obsolete function
|
|
-- dmg, mxspd, homing, numsegs, out
|
|
--entity_fireAtTarget(1, 400, 200, 3, 64)
|
|
v.fireDelay = 2
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
function enterState()
|
|
if entity_getState()==STATE_IDLE then
|
|
end
|
|
end
|
|
|
|
function exitState()
|
|
end
|
|
|
|
function hitSurface()
|
|
end
|