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125 lines
4.9 KiB
C++
125 lines
4.9 KiB
C++
// VFSRoot.h - glues it all together and makes use simple
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// For conditions of distribution and use, see copyright notice in VFS.h
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#ifndef VFSHELPER_H
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#define VFSHELPER_H
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#include <vector>
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#include <list>
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#include <string>
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#include <iosfwd>
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#include "VFSRefcounted.h"
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VFS_NAMESPACE_START
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class DirBase;
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class Dir;
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class InternalDir;
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class File;
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class VFSLoader;
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class VFSArchiveLoader;
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class DirView;
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/** Root - extensible class to simplify working with the VFS tree */
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class Root
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{
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public:
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Root();
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virtual ~Root();
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/** Reset an instance to its initial state.
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Drops all archives, loaders, archive loaders, mount points, internal trees, ...*/
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virtual void Clear();
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/** Do cleanups from time to time. For internal classes, this is a no-op.
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Extensions may wish to override this method do do cleanup jobs. */
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virtual void ClearGarbage();
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/** Mount a directory in the tree to a different location. Requires a previous call to Prepare().
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This can be imagined like the contents of a directory appearing in a different location.
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Be careful not to create circles! */
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void Mount(const char *src, const char *dest);
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/** Drops a directory from the tree. Internally, this calls Reload(false),
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which is a heavy operation compared to Mount(). Be warned. */
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bool Unmount(const char *src, const char *dest);
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/** Adds a Dir object into the merged tree. If subdir is NULL (the default),
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add into the subdir stored in the Dir object. The tree will be extended if target dir does not exist.
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Files in the tree will be replaced if already existing.
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Like with Mount(); be careful not to create cycles. */
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void AddVFSDir(DirBase *dir, const char *subdir = NULL);
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/** Add an archive file to the tree, which can then be addressed like a folder,
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e.g. "path/to/example.zip/file.txt".
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Returns a pointer to the actual Dir object that represents the added archive, or NULL if failed.
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The opaque pointer is passed directly to each loader and can contain additional parameters,
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such as a password to open the file.
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Read the comments in VFSArchiveLoader.h for an explanation how it works.
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If you have no idea, leave it NULL, because it can easily cause a crash if not used carefully. */
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Dir *AddArchive(const char *arch, void *opaque = NULL);
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Dir *AddArchive(File *file, const char *path = NULL, void *opaque = NULL);
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/** Add a loader that can look for files on demand.
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Do not add more then once instance of a loader type. */
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void AddLoader(VFSLoader *ldr, const char *path = NULL);
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/** Add an archive loader that can open archives of various types.
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Whenever an archive file is requested to be opened by AddArchive(),
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it is sent through each registered loader until one of them can recognize
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the format and open it. */
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void AddArchiveLoader(VFSArchiveLoader *ldr);
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/** Get a file from the merged tree. Asks loaders if the file is not in the tree.
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If found by a loader, the file will be added to the tree. */
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File *GetFile(const char *fn);
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/** Fills a DirView object with a list of directories that match the specified path.
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This is the preferred way to enumerate directories, as it respects and collects
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mount points during traversal. The DirView instance can be re-used until an (un-)mounting
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operation takes place. If the content of directories changes, this is reflected in the view.
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(Added dirs or files will appear, removed ones disappear).
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Use DirView::forEachFile() or DirView::forEachDir() to iterate. */
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bool FillDirView(const char *path, DirView& view);
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/** Remove a file or directory from the tree */
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//bool Remove(File *vf);
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//bool Remove(Dir *dir);
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//bool Remove(const char *name); // TODO: CODE ME
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/** Returns the tree root, which is usually the working directory.
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Same as GetDir("").
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You will most likely not need this function. */
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DirBase *GetDirRoot();
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/** Get a directory from the merged tree. If create is true and the directory does not exist,
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build the tree structure and return the newly created dir. NULL otherwise.
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You will most likely not need this function.
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Use FillDirView() on a DirView object to iterate over directory contents. */
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DirBase *GetDir(const char* dn, bool create = false);
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// DEBUG STUFF
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void debugDumpTree(std::ostream& os, const char *path, int level);
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protected:
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InternalDir *_GetDirByLoader(VFSLoader *ldr, const char *fn, const char *unmangled);
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typedef std::vector<CountedPtr<VFSLoader> > LoaderArray;
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typedef std::vector<CountedPtr<VFSArchiveLoader> > ArchiveLoaderArray;
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// If files are not in the tree, maybe one of these is able to find it.
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LoaderArray loaders;
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CountedPtr<InternalDir> merged; // contains the merged virtual/actual file system tree
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ArchiveLoaderArray archLdrs;
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};
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VFS_NAMESPACE_END
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#endif
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