mirror of
https://github.com/AquariaOSE/Aquaria.git
synced 2024-11-15 22:19:07 +00:00
c62d9f2370
This repairs pixel/vertex shader code that was seemingly experimented with during testing, but it was never used and no shaders ever made it to the data files.
17 lines
378 B
C
17 lines
378 B
C
#ifndef __BBGE_COMPILE_CONFIG_H__
|
|
#define __BBGE_COMPILE_CONFIG_H__
|
|
|
|
#ifndef BBGE_SKIP_CONFIG_HEADERS
|
|
|
|
#define BBGE_BUILD_SDL 1
|
|
#define BBGE_BUILD_FRAMEBUFFER 1
|
|
#define BBGE_BUILD_SHADERS 1
|
|
#define BBGE_BUILD_OPENGL 1
|
|
#define BBGE_BUILD_OPENGL_DYNAMIC 1
|
|
#define BBGE_BUILD_FMOD_OPENAL_BRIDGE 1
|
|
#define BBGE_BUILD_ACHIEVEMENTS_INTERNAL 1
|
|
#define BBGE_BUILD_VFS 1
|
|
|
|
#endif
|
|
|
|
#endif
|