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Aquaria/BBGE/Effects.h

62 lines
1.4 KiB
C++

/*
Copyright (C) 2007, 2010 - Bit-Blot
This file is part of Aquaria.
Aquaria is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#pragma once
#include "Vector.h"
#include "Base.h"
enum FXTypes
{
FTX_NONE =-1,
FXT_RADIALBLUR =0,
FXT_MAX
};
class PostProcessingFX
{
public:
PostProcessingFX();
void init(FXTypes type);
void update(float dt);
void preRender();
void render();
void toggle(FXTypes type);
void enable(FXTypes type);
void disable(FXTypes type);
bool isEnabled(FXTypes type);
void setRenderLayerRange(int start, int end);
/// misc
Vector radialBlurColor;
#ifdef BBGE_BUILD_OPENGL
GLenum format;
#endif
int renderLayer;
int layer;
float intensity;
int blendType;
protected:
int renderLayerStart, renderLayerEnd;
bool enabled[FXT_MAX];
};