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Aquaria/BBGE/RenderRect.cpp

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1.5 KiB
C++

/*
Copyright (C) 2007, 2010 - Bit-Blot
This file is part of Aquaria.
Aquaria is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "Quad.h"
OutlineRect::OutlineRect() : RenderObject()
{
lineSize = 1;
renderCenter = false;
}
void OutlineRect::setWidthHeight(int w, int h)
{
this->w = w;
this->h = h;
w2 = w/2;
h2 = h/2;
}
void OutlineRect::setLineSize(int ls)
{
lineSize = ls;
}
void OutlineRect::onRender()
{
#ifdef BBGE_BUILD_OPENGL
glLineWidth(lineSize);
glBegin(GL_LINES);
// l
glVertex2f(-w2,-h2);
glVertex2f(-w2,h2);
// r
glVertex2f(w2,-h2);
glVertex2f(w2,h2);
// u
glVertex2f(-w2,-h2);
glVertex2f(w2,-h2);
// d
glVertex2f(-w2,h2);
glVertex2f(w2,h2);
glEnd();
if (renderCenter)
{
glColor3f(0.9, 0.9, 1);
glBegin(GL_LINES);
// lr
glVertex2f(-w2,0);
glVertex2f(w2,0);
// ud
glVertex2f(0,-h2);
glVertex2f(0,h2);
glEnd();
}
#endif
}