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Aquaria/game_scripts/scripts/maps/node_pickupgems.lua

54 lines
1.4 KiB
Lua

-- Copyright (C) 2007, 2010 - Bit-Blot
--
-- This file is part of Aquaria.
--
-- Aquaria is free software; you can redistribute it and/or
-- modify it under the terms of the GNU General Public License
-- as published by the Free Software Foundation; either version 2
-- of the License, or (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--
-- See the GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program; if not, write to the Free Software
-- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
if not v then v = {} end
v.n = 0
v.done = false
function init(me)
v.n = getNaija()
end
function update(me, dt)
if not v.done and node_isEntityIn(me, v.n) then
pickupGem("IceCave")
pickupGem("SunkenCity")
pickupGem("SongCave")
pickupGem("EnergyCave")
pickupGem("HomeCave")
pickupGem("IceCave")
pickupGem("Cathedral")
pickupGem("SpriteCave")
pickupGem("ForestBoss")
pickupGem("LiCave")
pickupGem("SunTemple")
pickupGem("Turtle")
pickupGem("Whale")
pickupGem("PieceRed")
pickupGem("PieceTeal")
pickupGem("PieceGreen")
pickupGem("PyramidPurple")
pickupGem("Statue")
pickupGem("PyramidYellow")
v.done = true
end
end