mirror of
https://github.com/AquariaOSE/Aquaria.git
synced 2024-11-29 03:33:48 +00:00
313 lines
6 KiB
C++
313 lines
6 KiB
C++
/*
|
|
Copyright (C) 2007, 2010 - Bit-Blot
|
|
|
|
This file is part of Aquaria.
|
|
|
|
Aquaria is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
See the GNU General Public License for more details.
|
|
*/
|
|
|
|
#include "ActionMapper.h"
|
|
#include "Core.h"
|
|
|
|
|
|
ActionMapper::ActionMapper()
|
|
{
|
|
cleared = false;
|
|
inputEnabled = true;
|
|
inUpdate = false;
|
|
}
|
|
|
|
ActionMapper::~ActionMapper()
|
|
{
|
|
clearCreatedEvents();
|
|
}
|
|
|
|
ActionData *ActionMapper::getActionDataByID(int actionID)
|
|
{
|
|
for (ActionDataSet::iterator i = actionData.begin(); i != actionData.end(); i++)
|
|
{
|
|
if ((*i).id == actionID)
|
|
return &(*i);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
bool ActionMapper::isActing(int actionID)
|
|
{
|
|
ActionData *ad = getActionDataByID(actionID);
|
|
if (ad)
|
|
{
|
|
ButtonList::iterator i = ad->buttonList.begin();
|
|
for (; i != ad->buttonList.end(); i++)
|
|
{
|
|
if (keyDownMap[(*i)])
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void ActionMapper::addAction(int actionID, int k, int source)
|
|
{
|
|
ActionData *ad = getActionDataByID(actionID);
|
|
|
|
if (!ad)
|
|
{
|
|
ActionData data;
|
|
data.id = actionID;
|
|
actionData.push_back(data);
|
|
ad = getActionDataByID(actionID);
|
|
if (!ad)
|
|
{
|
|
std::ostringstream os;
|
|
os << "Could not create action for Action ID [" << actionID << "]";
|
|
errorLog(os.str());
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (ad)
|
|
{
|
|
if(std::find(ad->buttonList.begin(), ad->buttonList.end(), k) == ad->buttonList.end())
|
|
ad->buttonList.push_back(k);
|
|
keyDownMap[k] = core->getKeyState(k);
|
|
}
|
|
}
|
|
|
|
|
|
|
|
void ActionMapper::addAction(Event *event, int k, int state)
|
|
{
|
|
ActionData data;
|
|
data.event = event;
|
|
data.state = state;
|
|
data.buttonList.push_back(k);
|
|
actionData.push_back(data);
|
|
|
|
keyDownMap[k] = core->getKeyState(k);
|
|
}
|
|
|
|
Event* ActionMapper::addCreatedEvent(Event *event)
|
|
{
|
|
for (int i = 0; i < createdEvents.size(); i++)
|
|
{
|
|
if (createdEvents[i] == event)
|
|
return event;
|
|
}
|
|
createdEvents.push_back(event);
|
|
return event;
|
|
}
|
|
|
|
void ActionMapper::clearCreatedEvents()
|
|
{
|
|
for (int i = 0; i < createdEvents.size(); i++)
|
|
{
|
|
delete createdEvents[i];
|
|
}
|
|
createdEvents.clear();
|
|
}
|
|
|
|
|
|
|
|
void ActionMapper::enableInput()
|
|
{
|
|
inputEnabled = true;
|
|
}
|
|
|
|
void ActionMapper::disableInput()
|
|
{
|
|
inputEnabled = false;
|
|
}
|
|
|
|
void ActionMapper::removeAction(int actionID)
|
|
{
|
|
ActionData *ad = getActionDataByID(actionID);
|
|
if (ad)
|
|
{
|
|
ButtonList::iterator i = ad->buttonList.begin();
|
|
for (; i != ad->buttonList.end(); i++)
|
|
{
|
|
int k = (*i);
|
|
cleared = true; // it's a hack, but it works
|
|
keyDownMap.erase(k);
|
|
}
|
|
for (ActionDataSet::iterator i = actionData.begin(); i != actionData.end();)
|
|
{
|
|
if (i->id == actionID)
|
|
i = actionData.erase(i);
|
|
else
|
|
i++;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
bool ActionMapper::pollAction(int actionID)
|
|
{
|
|
bool down = false;
|
|
|
|
ActionData *ad = getActionDataByID(actionID);
|
|
if (ad)
|
|
{
|
|
ButtonList *blist = &ad->buttonList;
|
|
ButtonList::iterator j;
|
|
j = blist->begin();
|
|
|
|
for (; j != blist->end(); j++)
|
|
{
|
|
if (getKeyState((*j)))
|
|
{
|
|
down = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
return down;
|
|
}
|
|
|
|
bool ActionMapper::getKeyState(int k)
|
|
{
|
|
bool keyState = false;
|
|
if (k >= 0 && k < KEY_MAXARRAY)
|
|
{
|
|
keyState = (core->getKeyState(k));
|
|
}
|
|
else if (k == MOUSE_BUTTON_LEFT)
|
|
{
|
|
keyState = (core->mouse.buttons.left == DOWN);
|
|
}
|
|
else if (k == MOUSE_BUTTON_RIGHT)
|
|
{
|
|
keyState = (core->mouse.buttons.right == DOWN);
|
|
}
|
|
else if (k == MOUSE_BUTTON_MIDDLE)
|
|
{
|
|
keyState = (core->mouse.buttons.middle == DOWN);
|
|
}
|
|
else if (k >= MOUSE_BUTTON_EXTRA_START && k < MOUSE_BUTTON_EXTRA_START+mouseExtraButtons)
|
|
{
|
|
keyState = core->mouse.buttons.extra[k - MOUSE_BUTTON_EXTRA_START];
|
|
}
|
|
else if (k >= JOY_BUTTON_0 && k < JOY_BUTTON_END)
|
|
{
|
|
int v = k - JOY_BUTTON_0;
|
|
|
|
for(size_t i = 0; i < core->getNumJoysticks(); ++i)
|
|
if(Joystick *j = core->getJoystick(i))
|
|
if(j->isEnabled())
|
|
if( ((keyState = j->getButton(v))) )
|
|
break;
|
|
}
|
|
else if (k >= JOY_AXIS_0_POS && k < JOY_AXIS_END_POS)
|
|
{
|
|
int v = k - JOY_AXIS_0_POS;
|
|
|
|
for(size_t i = 0; i < core->getNumJoysticks(); ++i)
|
|
if(Joystick *j = core->getJoystick(i))
|
|
if(j->isEnabled())
|
|
{
|
|
float ax = j->getAxisUncalibrated(v);
|
|
keyState = ax > JOY_AXIS_THRESHOLD;
|
|
if(keyState)
|
|
break;
|
|
}
|
|
}
|
|
else if (k >= JOY_AXIS_0_NEG && k < JOY_AXIS_END_NEG)
|
|
{
|
|
int v = k - JOY_AXIS_END_NEG;
|
|
|
|
for(size_t i = 0; i < core->getNumJoysticks(); ++i)
|
|
if(Joystick *j = core->getJoystick(i))
|
|
if(j->isEnabled())
|
|
{
|
|
float ax = j->getAxisUncalibrated(v);
|
|
keyState = ax < -JOY_AXIS_THRESHOLD;
|
|
if(keyState)
|
|
break;
|
|
}
|
|
}
|
|
|
|
return keyState;
|
|
}
|
|
|
|
void ActionMapper::onUpdate (float dt)
|
|
{
|
|
if (inUpdate) return;
|
|
inUpdate = true;
|
|
|
|
if (cleared) cleared = false;
|
|
ActionDataSet::iterator i;
|
|
KeyDownMap oldKeyDownMap = keyDownMap;
|
|
for (i = actionData.begin(); i != actionData.end(); ++i)
|
|
{
|
|
ButtonList::iterator j;
|
|
j = i->buttonList.begin();
|
|
for (; j != i->buttonList.end(); j++)
|
|
{
|
|
int k = (*j);
|
|
int keyState=false;
|
|
//joystick
|
|
|
|
keyState = getKeyState(k);
|
|
|
|
if (keyState != oldKeyDownMap[k])
|
|
{
|
|
keyDownMap[k] = keyState;
|
|
if (inputEnabled)
|
|
{
|
|
ActionData *ad = &(*i);
|
|
if (ad->event)
|
|
{
|
|
if (ad->state==-1 || keyState == ad->state)
|
|
{
|
|
ad->event->act();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
action(ad->id, keyState, -1); // FG: FIXME
|
|
}
|
|
if (core->loopDone) goto out;
|
|
}
|
|
if (cleared) { cleared = false; goto out; } // actionData has been cleared, stop iteration
|
|
}
|
|
}
|
|
}
|
|
|
|
out:
|
|
inUpdate = false;
|
|
|
|
}
|
|
|
|
void ActionMapper::clearActions()
|
|
{
|
|
cleared = true;
|
|
keyDownMap.clear();
|
|
actionData.clear();
|
|
}
|
|
|
|
void ActionMapper::removeAllActions()
|
|
{
|
|
std::vector <int> deleteList;
|
|
ActionDataSet::iterator i;
|
|
for (i = actionData.begin(); i != actionData.end(); i++)
|
|
{
|
|
deleteList.push_back(i->id);
|
|
}
|
|
for (int c = 0; c < deleteList.size(); c++)
|
|
{
|
|
removeAction (deleteList[c]);
|
|
}
|
|
actionData.clear();
|
|
}
|